
Set in a post-apocalyptic setting, it’s up to your special team of God Eaters to take down god-like monsters devastating the world. With an epic story, unique characters, and all new God Arcs and Aragami, the latest evolution in ACTION is here!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 79% | — | $11.9M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game nostalgia
추천합니다
画质比同年同公司的Code Vein差太多了 进图一阵乱砍就完了 玩不明白
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 86.5K | 90% | $4.79 | |
| $11.9M | 87.9K | 95% | $7.99 | |
| $11.9M | 10K | 87% | $49.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $11.9M | 6.9K | 49% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8M | 62.6K | 83% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $614.7K | 1.5K | 80% | $19.79 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $1.4M | 5.8K | 91% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
조작감 ..... ㅅㅂ....
없는 수준의 타격감, 락온 대상이 아닌, '캐릭터'가 보는 방향으로 쏘는 원거리 공격 전혀 흥미를 끌지 못하는 튜토리얼 부분, 나 빼고 지들끼리 수군대는 스토리 몬헌의 아류작이다만 퀄리티가 따라 가질 못하기에 비교군이 되지 못함 거기에 관찰자 시점의 스토리 라면 스토리 자체가 괜찮던가 아니면 자신이 어쩔 수 없이 사건에 끌려 가는 무기력함 혹은 주변 인물에 대한 흥미가 생겨야 되는데 어느쪽도 하려고 하지 않는 이상한 기조를 잡고 있으면서 또 관찰자 포지셔닝을 고집하는건 꼬장이라고 밖에 보이지 않음 그리고 타격감이라는건 단순히 떄리는 맛이 있다 같은것도 있지만 이 느려 터진 공속을 감내 해야 될 이유가 있냐 까지 포함이라 생각함, 똑같이 허공에서 허우적 대기만 하는 수준인데 빨리 때리냐 느리게 때리냐에 따라 나오는 숫자만 다르다면 이게 그냥 계산기랑 뭐가 다른가 싶음 여러모로, 몬스터 헌터는 어쩃든 간에 시리즈를 이어 나가는데 반해 갓 이터는 3 이후로 영면에 들어간 이유가 있음 옛날 게임이 다 그렇지 뭐 라는 말로 포장이 안되는게 문제 gta5 보다 몇 년 뒤에 나온 게임이고 레데리2랑 같은 해에 나옴, 장르, 그래픽, 자본 기타 등등을 떠나서 그 시절의 게임에 비해서도 상태가 안 좋음
すごく楽しめています 結論から言うとセールなら超おすすめです ・狩りゲーとしてはどうなの? かなりカジュアルです。一戦長くても5分未満でテンポ良く遊べます。素材集めもキツすぎず楽すぎず丁度良い塩梅でした。 ・よく言われてるけどボリュームはどうなの? 装備を適度に整えながらストーリークリアまで30時間程度でした。追加アップデートが全て実装されている今ではここから更に数十時間は遊べそうな感じはあります。 セール価格で買ったので満足してますが発売を心待ちにして初日に定価で購入してたら不満だったと思います。 ・バランスは? そもそも難しいゲームじゃないので突き詰めないのであれば思うままに遊べます。最適化をしていくと強行動を擦るゲームになりますが私は複雑な儀式みたいなものは否定派なので気楽にやるゲームとしてはこれでいいと思ってます。 ・野良マルチ人いる? いません。セール価格が激安なのでその時に友人を誘ってみるといいかも。
плюсы 1авотар .2одежда и 3битва монстрами .минусы 1при каждом заходе надо слушать ихнюю доолгую балтавню минимум 5 минут которую нельзя пропустить . 2очень короткие миссии можно пройти за минуту тоесть убить 3-5 монстров и все конец миссси 3 после каждой битвы снова долгая болтавня.4 похождения миссиях карта всегда одна и таже 5 не понятно как стретять оружием а не махать постоянно мечем 6 непонятные навыки не понятно на что надо тратить или как таратить навыки умения или как зарабатывать или деньги или опыт 7слишком много разговоры толпа балтунов что бы начать новую миссию надо по балтать с ними минимум 5 минут до 30 минут.8 карта миссии слишком маленкая и 9подбирать предметы не понятно что это и зачем это
So far good game. It's a bit overwhelming at first with the stuff it throws at you but it's manageable.
感觉只有纯粉丝能玩下去,瑕不掩瑜但是瑕太大了...... 剧情就几个人每人几句话一定要到处找人对话完才给打下一关太恶心了。 战斗特效很怪手感还行,但是远程武器好像没啥用...砍怪也没什么挑战,boss出来我还以为是小怪... 虽说各个系统抄怪猎抄得还行,但是不如去玩怪猎....还有很多内容不查攻略都看不懂。 画面太老了感觉不像是2019年的游戏,像2009年的游戏,越玩越觉得伤眼睛。 我看其他评论有说剧情比较短,但我已经等不到通玩剧情就不想玩了...... 总体来说,不如玩怪猎。(世界、崛起、荒野都比这强多了...)
面白かった
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.