
Choose your character, grow stronger, and defeat endless waves of enemies! But simple combat isn’t enough—stand on the magic circle and survive for a set time to win. Strategically move and combine skills to create the best survival strategy!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 1.83/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Goat Survivor – Only the best strategies will ensure survival!
Face endless waves of enemies and survive until the end with quick thinking and adaptability!
However, fighting alone won’t be enough—stand on the magic circle and stay there for a set time to claim victory!
🔥 Choose your character and upgrade their abilities!
Select from various characters with unique abilities and grow stronger over time.
Level up during battles and choose new skills to create your own combat style!
⚔️ Change the flow of battle!
Combine different skills to find the best strategy.
Decide when to fight and when to move onto the magic circle to secure victory.
🌀 Survival strategies and resource management
Collect gold during battles and use it to enhance your characters.
Manage special resources wisely, as each attempt offers new opportunities.
💀 Endless waves of enemies & unpredictable bosses!
As stages progress, enemies become stronger, and unexpected bosses appear.
A single decision can mean victory or defeat!
Test your survival skills in Goat Survivor!
Genres
Engagement
Reviews
very cool game.
[h1] 《Goat Survivor》:简单割草的爽快Rogue幸存者 [/h1] 作为一款Rogue类型的类幸存者玩法游戏来说,这款《Goat Survivor》在自己的设计上面进行了很多的变动,甚至说游戏基础的关卡以及通关的玩法都改变了,驱使我不断通关的动力不再仅仅是各种繁多的局外,而是转变成了游戏的爬塔玩法。 [h3] 爬塔式类幸存者与占点式通关玩法 [/h3] 普通的类幸存者最多就几张不同的地图,然后给其增加不同的难度来让玩家们反复的通关刷材料养成局外,而这款游戏在我们刷材料养成局外的基础上面,将地图转变成了不同的关卡,我们需要不断地往后推进爬塔来提升进度,例如我们新的角色以及全新的符文和技能槽位都是需要关卡进度才能够解锁。 而另一个方面与存活一定时间的通关条件不同,这款《Goat Survivor》的关卡通关条件转变成了基础的占点玩法,我们每个地图中间都会有祭坛,在我们站上去之后就会逐渐的累计进度,进度条满值以后会叠加一层进度并且为我们增加一定的正面BUFF效果,前期还是建议多摸两层因为收益不错并且进度攒的挺快的。 同时游戏本身的难度还是挺低的,因为我们进度推的越多,能够在开局解锁的技能和符文槽位就更多,我们可以一开始就在进入游戏前锁定好我们的所有技能与对应的符文构筑,相当于直接拿着满构筑的角色进去打关卡,那难度肯定轻轻松松的。 [h3] 总结一下~ [/h3] 其实这款游戏算是一个十分放松的类幸存者,但是由于其本身的构筑池子不算深甚至可以说比较的浅,加上关卡的重复性以及一关基本上没啥难度与变化,所以很快就会感到腻歪,但是作为休闲放松的游戏来说偶尔换换口味也还是值得一试! [quote]关注:「[url=https://store.steampowered.com/curator/45549554/]慕之安鉴赏组」[/url],慕赏游韵,安品游情[/quote] [u][b]“慕之安鉴赏组”静候同路人。[/b][/u]
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German
Hours played at review time, across 36 reviews with recorded playtime.
큰 기대 안하고 했는데 생각외로 재미있네요. 게임 플레이가 속도감 있고, 레벨업을 자주 해서인지 슉슉 넘어가는게 좋았습니다. 가운데 소환하는곳을 지켜야 스테이지 넘어가는것도 꽤 흥미로웠습니다. 추추
그래픽이 풍이 맘에 들고 난이도가 어렵지 않아 똥손임에도 적당히 컨트롤 하면 깰 수 있어서 꽤 재밌게 하고 있음 몹들은 좀 다양하고 몹다운 몹(너무 귀여운 애들이라 죽일맘이 좀 덜듬...)이 나왔으면 좋겠음
귀여운 캐릭터는 덤, 생각보다 뛰어난 핵앤&슬러시 감성. 스킬 셋팅 쭉 해서 쓰거나 아니면 그때그때 다르게 하는 맛도 뛰어남 룬이 많아서 또 맛도리 아직도 갈길이 먼 3-5따리 평가 남기고 갑니다.
[h1] 7.5/10,猜猜为什么之前没人用关卡制来做幸存者?[/h1] 本作承袭了部分Brotato的被验证过的成功设计,比如最多六把武器(技能)。有效的地图大小以及升级获取技能和属性提升等,但本作依旧在战斗系统中塞入了一些具有原创性的解决方案,比如技能属性,技能往往携带2-3个属性tag,比如“剧毒吐息”同时包含火焰,毒和暗黑三条tag,大部分的被动仅针对一个tag生效,比如如果蓝色的通用被动效果为增加15释放速度,那么火焰专精的被动效果就会是“火焰技能增加30施放速度”,这让玩家会主动选择一个属性流派培养。 虽然分类是幸存者like,但是游戏既没有选择传统类吸血鬼的大地图模式,也不类似Brotato的倒计时结算模式+固定数量关卡等级,而是很有想法得加入了一套……真正的关卡模式,从1-1到3-10。玩法很简单,不以击败特定boss为结算点,而是需要在地图中央的召唤阵保持不动来累计读条,第一大关共需5次读条,第二大关需要6轮,以此类推。这让游戏相比一般的幸存者更为轻度,完成一局只需四五分钟而已。当然,你也可以选择一直呆在同一关卡中刷金币。相应地,本作的敌人也针对这种站桩获胜的机制进行了调整,哪怕只是小怪的基础攻击都有很强的击退效果,杜绝了防御挂机的流派。 不断增长的关卡难度引出了游戏的另一个特点:本作有着十分长程的局外成长,你可以在商店中花掉接近一千万金币的总额来换取二十余项初始数值来获得非常夸张的初始加成,仅一项满级的冷却时间就可以提供300点的技能加速,所以本作是非常需要肝和重复刷关卡来获得人物初始能力的提升的,如果用合法手段,你肯定会在打通游戏前就消耗掉全部的耐心和新奇感。 本作虽然不一定真的有多高的原创性,但是绝对足够独特,并不是另一个换皮幸存者就能概括的。它独特的关卡设计让它的单局时间更短,体验更轻度,且有着明确的目标性,但是这个设计配合过肝的局外成长无疑透支了游戏的生命力;总体而言,有功有过,体验对得起售价。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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