
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
・この作品を選んだ理由 アニメがきっかけ。 「これがゲームになるとすると…なんかおもしろそう!」という好奇心。 同じような人には是非とも遊んでほしい! ・どんなゲーム? ひとり用の人狼、しかもノベルゲー。 ループを繰り返しながら、ステータスを上げていきます。 ・ここが良いわー 一番はゲーム性の高さ。ループを繰り返しても、飽きることのない高次元のバランスが素晴らしい。 全ての選択肢を試す感じでポチポチするだけの作品とは大違い! 各キャラクターの個性も楽しく、真エンドも良かったです。 ・ダメなところ グノーシアのタイトルロゴのデザインがかっこ悪い。 他にはこれといって見当たらない!
奔着纯推理来的注意,本作基本没有,通往真结局的路上包含巨量的重复。但如果你是时空轮回 狼人杀 推理游戏的熟手,本作也算还能玩下去。强烈推荐了解剧情触发机制,再搭配修改器游玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美工特别对我的胃口 (❤ ❤)
Easily one of the most fun visual novels I've ever played. The social deduction gameplay is super fun and VERY well designed. The actual gameplay is very cerebral, making you analyze the information given by the various roles, and whittle down who is human, and who is an imposter. The Ai is wonderfully made, as the characters will also point out when someone who claimed a fake role has contradicted themselves, being outed as an imposter. Each character has their own quirks, acting slightly differently depending on if they're a human or an imposter. You slowly learn the backstories of each character throughout the game, or 'loops'. The characters are actually a lot more modern than I expected, as two of them are non-binary. You have the option of some customization for the player character, allowing you to be male/female/non-binary. I really enjoyed the social commentary by several characters on the topic. There's metaprogression, and a story that revolves around learning about all the characters. Every few rounds of gameplay you'll have a story event that reveals a bit about a character, reveals why certain elements of the game are set up as they are, or drastically changes the round. The game originally released on the PSVita, and i would say it definitely benefited from being on a mobile platform. Each round of the game is short and sweet, making it good for killing time. Even after all the story events are unlocked or experienced, it's still fun to play. I'd say this game is a 8.5/10. Amazing gameplay, wonderful art and music. Great character writing. It's tempting to ask it to have a longer metanarrative, but it stays very self-contained and wraps up all the loose ends.
牛
어후
基本上就是狼人杀的玩法,虽然游戏性上不太丰富,都是很多重复性的轮回操作,但是剧情真的神了,并且这是我目前玩过的最有代入感的视觉小说,前面很多零碎的线索都会在最后拼凑成完整的故事,回收所有伏笔,并且感情也铺垫的很好。另外,赛思我爱你啊——TAT
单机版galgame(划掉)狼人杀
社恐不敢玩狼人杀,只能拿这款做代餐了
Absolute banger of a game love the story love the characters
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.6K | 5.9K | 98% | $1.99 | |
| — | 0 | — | — | |
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| $666.6K | 4.7K | 90% | $4.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $136 | 4 | 50% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.7M | 36.6K | 92% | $4.99 |