
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I loved the anime so much, it was an obvious buy for me. I adored the universe, the characters and the story.
말하면 얼리고 말 안하면 얼리고 절 동결건조하지 말아주세요 젭라
good story!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $3.6M | 12.3K | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.7K | 5.9K | 98% | $1.99 | |
| — | 0 | — | — | |
| $1.3M | 20.1K | 97% | $1.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $136 | 4 | 50% | $0.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plays just like the anime and it great
■良かった点 ・気軽に出来る 1週5~10分程度の時間で終わるので、気軽に出来るのはよかったです。 ・キャラクターがきっちり分けられている 登場人物の性格がきっちり分けられていて、無理矢理付け足したような不要な人物が居なかったと思いました。 ・未収集情報の探索がやりやすかった 構成毎に見れるイベントが決まっているようで、ノーヒントで探す場合は大変だと思いますが、見ていないイベントが発生する構成を選択してくれる機能があるので、親切だと思いました。 ■悪かった点 ・LGBT配慮が強い 個性がきっちり分けられているのはいい事ですが、どう見ても女性の見た目で中身が男性のキャラがいたりと個人的に少し気持ち悪かったです。 ・確定した職の確認 毎回職の割り当てが変わるのですが、職が確定して、誰がどの職であったかを確認したい場合に、ログを追う必要があり少々不便でした。 1画面で確認できる機能があれば良かったと思います。 ・ストーリが少々浅い タイムリープを前提としたストーリーであるならば、もう少し色々盛り込めたのでは無いかと思います。 若干物足りなかったです。 ■総評 ユーザビリティがしっかり考えられていて、不便に思う点が少なかったと思います。 20時間もあれば、実績コンプまで終わらせられるボリュームで、価格もそれに見合ったものであったと思います。 丁寧に作られた良いゲームだと思いました。
우주명작
신선한 스타일 게임이라 좋았고 전체적인 스토리도 흥미로웠어요
I've never really gotten into the deception/among us genre. so when word got out that Gnosia is turning into an anime I figured I should give it a go before I got into the anime. And before I got into Gnosia the game I thought there will be more deduction involved. Like maybe there will be some evidence or something but instead you're told that there is like 2 gnosia or baddies among say 5 people and you have to figure out who is the baddies. Not only that, the other bots can vote you out too. So the whole game hinges on this hidden metrics where you not only have to figure out the culprit but also defend yourself so that you don't get voted out. And that really isn't what I'm looking for. I thought that Gnosia will be more Phoenix Wright or at least it isn't random guessing. But based on the product tags I now suspect that Gnosia is more of a visual novel game which brings me to my original problem. The whole Gnosia premises feels like it was meant to be proper deduction. Like Phoenix Wright in which you figure out the culprit from the evidence weaved into the story. The story of Gnosia might still be good but the voting for Gnosia part isn't that interesting to me. One loop I figured out who the Gnosia are but then I got voted out so coming from games like Phoenix Wright that feels like the control was yanked from my hands. And that kind of throws me off the game. Supposed I might go back when I feel like it and maybe a couple loops in the visual novel and story rich aspect might come through. But right now when I think of it like a deduction game it really really sucks.
敵になったり味方になったりでループが100回超えたあたりから全キャラに感情移入して、みんな好きになってしまった… 全員個性豊かで良いキャラだからエンディング観て泣きそうになった…良いゲームや…
面倒な条件を強いられる場面もあったが、登場人物を深く知っていくことで、ラストには胸が熱くなる良ストーリーでした。特にエピローグで、まるで卒業したかのような感覚を味わえたのがとても良かった。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.