
“GluMe” is a cute Sokoban-style puzzle game. Team up with your slime friends to collect all the spectacular gems.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“GluMe” is a cute Sokoban-style puzzle game. Move on a grid and team up with your slime friends to collect all the spectacular gems.
Challenging puzzles with a smooth learning curve
80 handcrafted levels
New mechanics introduced gradually
Multiple secrets
Cute pixel art.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 17reviews | 100% | — | $1.4K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
[h1][b]连接史莱姆,一起渡难关[/b][/h1] 《GluMe》是一款非常简洁的类推箱解谜游戏,玩家操控的是一群黏糊糊的史莱姆,这些可爱的小家伙靠近后便会吸附在一起,而玩家则要想法设法帮助其合体并收集金币。 由于史莱姆合体后是一个大的整体,提前合体会导致无法进入狭小空间,不合体的话又无法通过深坑,玩家要时刻考虑合体前后的行动,并且尝试不同的合体形状。 游戏基于这个机制打造了诸多关卡,每个关卡都突出了简洁有趣,虽然空间不大,但是经常需要几十步才能通过。 期间如果失误的话,可以按下R键快速重开,稍显遗憾的是没有撤销机制,因此多次重试时势必要重复一些步骤,略显繁琐。 游戏还为每个关卡都制定了完美步数,不过默认情况下是非强制性的,可以自行在设置中开启,这样会出现步数计数,更方便挑战。 随着不断推进,游戏还引入了能推动的方块、来回巡逻的敌人、炸弹等要素。 整体来说这部《GluMe》设计的很不错,精致小巧,极富挑战性,推荐喜欢逻辑解密和推箱子类型的玩家一试。 此外作者的另一部游戏《SokoFrog》也很不错,同样是这种简约风格的类推箱解谜,感兴趣的话也可以看看。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
hi
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Portuguese - Brazil*, Russian**languages with full audio support
Very enjoying experience. As a software everything worked well, no bugs, even rendered well at 4k full-screen which tends to be a problem on games with similar graphics. Music is quite enjoying. I found the difficulty of the puzzles adequate. And well distributed - sometimes you find a harder level, than after that a few are quite easy/straightforward. Then a new mechanic is introduced, and the difficulty increases slightly, but never too abrupt. I don't usually play puzzles, so if you're like a pro or something it might be too easy, Idk. But overall experience was great, quite cheap and totally worth the price/time spent.
Amigos Grudados? Olhar de mill la elees!!!
Мне игра понравилась. Но если бы можно было отменять каждый ход, а не начинать уровень снова и снова было бы значительно удобнее. И еще хотелось бы получить доступ к следующим уровням в случае непрохождения какого-то уровня. Я вот застряла на 32 уровне. Сижу горюю.
[h1] 「♥GluMe♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] GluMe是一款由Solluco制作并发行的一款推箱子+收集宝石的解谜闯关游戏,游戏中玩家将操作一坨紫色的史莱姆收集地图上的宝石,利用地图中自己的好朋友一起推箱子,跨过深坑,躲避陷阱和机关,避免被敌人吃掉,以最少的步数收集所有的宝石来达成完美通关,尽可能挑战自己的极限。 [h2] 「♥游戏内容♥」 [/h2] 游戏的剧情就是紫色小史莱姆想收集宝石,玩家需要帮助他利用场上的其他伙伴和箱子,炸弹等功能性道具来吃到所有的宝石,并尝试在官方规定的最短步数内来进行通关,通过不同的方向靠近同伴,就会形成不同形状的队伍,要小心不要被墙壁卡住嗷。 游戏中有两个难度可以选择,如果玩家在每一关中使用了最短的移动步数通关的话就能拿到完美的标志,而至于困难难度则是能够告诉玩家这关最少需要多少步,并且多走一步都会导致游戏失败,当然了这也是能够让玩家100%拿到完美通关的难度,只要在困难模式下过关就一定是完美通关。 游戏前期的地图设计都只是有一些深坑和箱子来阻碍玩家收集宝石进行通关,而随着游戏关卡的增加,地图上会开始出现一些会移动的敌人,你动一下他们也会跟着动,这时候就需要跟他们保持节奏,避免被他们吃到,而到了之后的地图中场景内还会出现炸弹和石头,陷阱和机关等各种各样的东西,越到后面的难度越高,看看自己能走到哪一关吧。 游戏中还有一些小史莱姆,有的时候跟着小史莱姆走还能看到一些隐藏关卡,就是通过的隐藏关卡不会显示出来,如果要重新游玩隐藏关还得记一下是在哪一关进入的。 [h2] 「♥总结♥」 [/h2] GluMe是一款非常有趣的也非常烧脑的解谜闯关游戏,游戏一共80关+一些隐藏关,如果要拿完美评价还是很有挑战性的,推荐给喜欢动脑子的玩家和喜欢推箱子的玩家进行游玩。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
adoro todos os jogos que o Dev faz e esse não foi diferente, o jogo em si é bem desafiante e fofo! (tô presa já faz 30 minutos numa fase 👍)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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