
Lead your band of mercenaries in the land of Gloomhaven, work with unsavoury individuals, shape the fate of the region, fight your way through horrific places and get rich or die trying in this ruthless Tactical-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…
Lead your band of mercenaries through this unforgiving place, where every choice is crucial. Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.
Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. Where will you draw the line?
Gloomhaven is a tactical RPG and a digital adaptation of the ultimate strategy board game by Isaac Childres (the highest-rated board game of all time on ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. Face this dark world alone or in online co-op for up to 4 players!
Explore the world in a band of 2 to 4 mercenaries. Each of the 17 unique characters comes with their own skills and more than 1,000 different abilities to master! Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.
Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. Set up deadly combos and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. Every choice has life or death consequences.
Hone your abilities during the game with enhancements and perks, while your power increases with level ups and new equipment. You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.
Adapted from the original Gloomhaven Board Game, this branching campaign of 95 story missions pits your greed against your morality. Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
Whatever your path may be, it will be paved with difficult choices.
Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 digital exclusive missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.
Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 16.1Kreviews | 82% | — | $3M |
| $49.99 | 872ratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bizarre level of difficulty
while i love the boardgame I feel there are some problems with the implementation. Currently its easy to missclick and forego your turn. And then you need to redo the entire turn which is quite annoying. Also for some reason this game crashes much more than it has any reason to. A crash for me or the person I play with every 3ish hours. Either this or a desync error that stops the game. Also I think they are a little too faithful to the boardgame. Things that are in the boardgame because its an actual physical boardgame are ported over to the digital version. Here there are many things that could have just been improved on instead of copying awkward mechanics that are neccessary for a physical version but not a digital one.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*languages with full audio support
| $9.79−72% |
| 130ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作為桌遊愛好者gloomhaven可說是沒有玩過也必定聽過 無奈因其複雜的setup,需要長期穩定的開團夥伴,家中沒有位置擺放遊戲本體等等因素未能體驗 但是!!!!這電子版完美地解決了以上問題 遊戲本身也十分有趣,每個角色的風格各異,任務劇情多樣,玩家可以自由選擇做好人or壞人.拾取寶箱來開啟新裝備和任務 更可以升級牌組卡牌大大提升遊玩體驗,每次開新團都是不同的體驗 玩家如何有效率地安排使用牌組和與夥伴溝通配合是遊戲的一大挑戰也是好玩的地方 不過也有不少可改善的地方 一,電子版有不少bug. 如施放範圍技時有玩家不能夠選擇心目中的位置、多人遊戲完成任務後只 有房主回到大地圖等等.雖然不至於遊玩不了但也做成不便 二,npc隨機性太高. npc敵人有自己的卡組,每回合都會抽取其中一張作為該回合行動.本意是作 者想增加npc的不可預測性.但我認為某些關卡的關鍵敵人可以合理地控制卡組順序或種類數 目. 因為這些敵人的行動可以說是決定了該次關卡的難度,而隨機性太高會導致過關要素並非 玩家的策略是否得當而是運氣 (例子,有一個任務的boss是可以瞬移到不同房門去釋放房內的敵人增加該關卡難度.所以重 點應該是盡快擊敗該boss以減少最終敵人數量.但小弟試過boss一開始幾回合便開了所有門, 也試過擊敗boss前都沒有抽中開門行動) 三,回血角色太重要or遠程敵人傷害太高,我認為這兩點是一樣的.遊戲中除了輔助角色外其他角 色都只有一張或沒有回血卡牌,如果小隊沒有回血角色就必需小心使用護甲牌抵擋傷害或走 位到敵人射程之外.問題是,近戰敵人傷害需高但只能攻擊鄰近單位而且玩 家很容易施加暈眩, 繳械去阻止近戰敵人輸出.但遠程敵人傷害也高就有點不合理了,本來遠程敵人就難以施加暈 眩,繳械,如果強行穿越到後排也需要一定代價,除非地型原因否則遠程敵人大多可以安全輸出. 導致玩家受到大量傷害,若沒有回血角色,遊戲難度可說是大大增加.也導致小隊構成固定. (當然,可能作者是基於功能平衡的小隊去設計關卡,但就像大多遊戲一樣玩輔助的永遠都是 稀缺品) 雖然上面看似說了不少缺點但也只是吹毛求疵.總的來說,十分推介
游戏是好游戏,但是抽修正卡*0的概率未免太大了,修正卡都剔完了还能一直*0确实有点恶心人了。
Challenging game with a variable story path. Works well being a single player controlling multiple characters.
It's too slow and clunky for my taste. The story is also pretty boring. IMO it should’ve stayed a board game or at least been adapted differently as a computer game.
All the joy of the Table top game without the long setup. Great for gathering together and playing some fun tactically challenging game sessions.
联机突然频繁报错,恶心得无以伦比
It's not very good.
Please don't play this game too many bugs, so you never know when all your play data might be gone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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