
Gloomgrave is a roguelike turn-based dungeon crawler where you will explore, loot, and fight your way through the ever-shifting dungeon to defeat the evil that lies below.
Modeled estimate, not a reported figure. How we estimate →
About
Gloomgrave is a roguelike turn-based dungeon crawler where you will explore, loot, and fight your way through the ever-shifting dungeon to defeat the evil that lies below.
Loot everything: weapons, armor, wands, rings, potions, scrolls, and more. Every piece of gear can roll blessed, enchanted, or worse...
Procedurally generated dungeons feature hand-crafted rooms and vaults woven into randomized floors so that every run feels fresh
Magical glyphs: discover weapons that poison, burn, or paralyze your foes, and armor that punishes those who dare strike you
Classic turn-based combat: the dungeon only moves when you do. Take your time, plan your moves, and outsmart every encounter
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is okay. It's fairly well-made, but unfortunately it's quite a basic roguelike. The art and atmosphere are cute, but the combat is extremely simple and the exploration is tedious. The classes are locked behind what is essentially just playtime, which doesn't feel very rewarding. One critical issue is the lack of controller support. The dev seems to still be working on it though, so hopefully it'll get fleshed out a bit more. This is normally the exact kind of game I'd enjoy, but it's just... small, I guess. I wish Steam would let me post a neutral review, but I'll give it a thumbs up just because it's cute and the dev seems cool.
I don't recommand. Very few content. But worse : the playtime is deceptively increased by a badly designed RNG. I visited all the stairs in 3h of gameplay and was so disappointed of the end.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Please fix the bug where enemies you just killed, get 1 hit on you after they die. Fantastic game minus that 1 rare little bug.
Great lil game, def recommend.
Amazing game with an awesome and caring dev!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $903.4K | 2.9K | 88% | $14.99 | |
| $48K | 176 | 89% | $9.99 | |
| $10.6K | 78 | 81% | $6.99 | |
| $5.3K | 16 | 100% | $13.99 | |
| $541.8K | 1.2K | 94% | $18.99 | |
| $349.5K | 828 | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25K | 90 | 74% | $5.99 | |
| $25K | 296 | 81% | $2.63 | |
| $25K | 109 | 60% | $19.99 | |
| $25K | 161 | 88% | $14.99 | |
| $25K | 70 | 84% | $24.99 | |
| $24.9K | 86 | 64% | $19.99 |