
Build a legendary gladiator school in ancient Rome. Recruit and develop unique fighters, manage the business behind the bloodshed and watch your decisions tested in brutal real-time arena combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Gladiator Command, you take control of a struggling Ludus in ancient Rome and transform it into a school worthy of legend. Recruit promising fighters, shape their development, manage the business behind the bloodshed, and watch your decisions play out in brutal real-time arena combat.

A successful Ludus is built far from the cheering crowds. Manage your training grounds, hire staff, balance finances, oversee recovery, and decide how hard to push your fighters.
Every decision has consequences. Aggressive training can produce faster results, but exhausted or injured gladiators will not survive long in the arena.

Search for new talent and build a roster around your own strategy. Every gladiator arrives with different attributes, traits and potential but what they become is up to you.
Develop their skills, choose their specialisation, and turn inexperienced recruits into distinctive fighters. Build heavily protected defenders, agile duelists, relentless attackers, or specialists capable of controlling the arena.
Your gladiators are investments, warriors and individuals. Know when to develop them, when to sell them and when a valuable fighter is worth risking.

Once the arena gates open, preparation becomes performance.
Watch your gladiators fight in real time using the attributes, skills and specialisations you developed. Nets trap opponents, shields absorb punishment, weapons find openings, and a single decisive strike can end even the most promising career.
There are no meaningless victories. Every fight carries consequences for the gladiator and the Ludus that sent them into the sand.

Take on increasingly dangerous opponents, enter multi-round tournaments, earn prestige, and unlock greater opportunities for your school.
Victories bring money and recognition, but lasting success demands more than one champion. Build a roster capable of surviving injuries, changing circumstances and the relentless demands of Rome’s arenas.
Grow from an overlooked training school into a celebrated Ludus whose name and blood-soaked legacy will be remembered throughout the empire.
Recruit them. Shape them. Send them into the arena.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Моим гладиаторам стало скучно и они начали убивать друг друга.
Overall the game is fairly fun, but it becomes extremely repetitive very quickly. Most days will end up being just selecting your matches and clicking "end day". There are only 2 or 3 random events that can happen certain days, and they're all basically the same mechanic (select your dudes and click "fight"). The training mechanics are very under-developed. I played the game Domina before and I was expecting something similar as you progress through the game, but it is nowhere near this developed. There are 4 classes of gladiators, but they are very inconsequential, I picked the Murmillo for all of my gladiators because it is the most balanced class and you literally cannot lose a fight. I'm not sure why other reviews ask for more gear or more classes, because they don't add any meaningful content to the game, it's just exchanging some gold for some stats increases, nothing else. Overall the game has potential but right now it has absolutely 0 depth.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $68.1K | 329 | 83% | $9.99 | |
| $68.2K | 467 | 88% | $7.49 |
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| $0 | 64 | 78% | Free | |
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| $29K | 131 | 93% | $4.99 | |
| $17.7K | 37 | 86% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fiyatını fazlasıyla hak ediyor 10/10
Fun and addictive game. Hopefully will get some different kill animations. Can go on a killing spree of your gladiators sometimes and really put you in a bind early.
Very fun game. A lot of content and potential for a 5$ game.
I like it very much! :D
Great Game Devs are on the Right track keep piling it on , very damn good management, gladiator, risk involved, gore
Great game, still in early access but plenty of content to enjoy. It's a management game where you must recruit gladiators, train them, buy them gear and make them fight in the arena (autobattle). The difficulty provide a challenge and scales with time. Looking forward to playing more of this game.
Good game hope for more content soon !
Fun game fr
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.