
Assemble your robot squad, construct their AI and send them in the battle arena to see your strategy play out. Iterate, improve and repeat until you outsmart all your opponents and friends online.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
UIのできがとても悪い。びっくりするほど分かりづらい。特に編成周りがわかりにくいのが厳しい。もっとちゃんと考えてほしい 編成周りに関しても、AIをアセット化して付け替えの利便性を高めたのだろうが、実際のところゲームとしてはAIは機体との整合性の方が重要なため、むしろ不便。 機体のAIを変えたいのにアセットに焦点が移ったり共有化されてたり、選択中の機体で使用中のAIを呼べないのがほんと微妙… 初期のサンプルが少ないのもゲームとしては不親切。普通に2ステージ目で勝てないし、どうすれば勝てるのかも分からん。つまらん
What a janky programming language Just trying to gess the order its going to execute
Oui, vous vous battez contre vous même pour comprendre et optimisé vos programmes, et le vs les autres c'est pour savoir ce qu'il vous reste a comprendre et a modifier. un temps de jeu qui dépend de votre amour de l'optimisation et de la programmation simple.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Hungarian, Japanese, Portuguese - Portugal, Russian, Ukrainian, Dutch +2 more
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
烂完了,思考半天没法编码平移躲子弹,移动方向不允许前后左右。不允许写有返回值的函数,不允许计时器,允许赋值但不允许加减乘除后做相等运算。
AI 시뮬레이션이라면 그런대로 가시성있는 시뮬레이터라 했겠으나... 게임이라 보기엔 많이 부족해서 아쉽습니다. 싱글 캠페인 형태가 많았다면 어땠을까 싶습니다.
i love this game
In my Opinion, this game is actually worth to try if you are programmer and good enough to master. I played this game a lot of times and actually I always getting new ideas to how outsmart every bot to make him lose. Such a very impressive and fantastic game creating your own commands I never see before. This game is actually the best for me to make my own commands and outsmarting every enemy with my best moves. Thank you developer of this game made my dream come true. I appriciated so much by improving my brain. (Those who misunderstood my rating, read it more times if you intrested in. Otherwise don't care. ;)
Muy buen juego, que requiere harta paciencia pero es gratificante porque se nota mucho cuando realizas un cambio en la dirección correcta
Need more games like this. Hooked to it..!!
Interesting premise for a game and one that I think I would enjoy playing more. But the game harassing you to create an account after every single player mission is just too predatory in my opinion. Especially since an account is not truly required to play (you can start and complete the single player missions without an account just fine). Frankly the account system (if it was necessary) should also be through Steam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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