
Continuing the legacy of the Girls' Frontline world, this all-new adventure casts you as the Commander, challenging you to lead your squad of Tactical Dolls deep into perilous contamination zones and overcome enemies with tactical prowess.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best US #70, worst AU #100 · 3 markets collected
US · last 30 days
About
The end of an era, the dawn of another; the fall of a faction, the rise of another... The torchbearers shall shine upon the brave new world.
After severing ties with G&K, the Commander bid farewell to the past and chose to venture into the contamination zones. During their journey, the Commander encountered more and more individuals and Tactical Dolls. Each with their own unique stories, they became indispensable members of the Commander's team. The Commander, who only sought to complete bounty missions smoothly and earn a stable income, was unexpectedly ambushed during what appeared to be a routine transport mission. Far from the bustling vortex, it became clear that the Commander had been drawn into an even larger maelstrom...
Girls' Frontline 2: Exilium is a 3D strategy RPG for both PC and Mobile. In this game, you will fully experience:
Inscribe your Covenant and unlock exclusive archives, memories, and voice lines for your Dolls. Affinity can be deepened through gift-giving. A Covenant with your Dolls can be formed at a certain Affinity level, which unlocks an exclusive Covenant Projection.
Handguns, machine guns, shotguns—every type of weapon is available with a 360° preview. Freely attach weapon accessories to create a unique appearance for your weapons. Equip your team with the finest weapons to face the toughest enemies.
Featuring high-quality character models with rich interactive features. In the Refitting Room, you can freely interact with the Dolls. In the Dormitory, you can use the dynamic camera to capture their day-to-day moments, and enjoy a unique, cozy experience.
Stages are enriched with dynamic elements, including various cover options, mechanisms, and terrains. Analyze the combat situation and strategically lead your Dolls to victory.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 3.3Kreviews | 70% | #33 | $0 |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring. Censored. Avoid.
GFL1 is far and away the superior game, compared to GFL2: Exilium, particularly in regards to the generosity of the gacha mechanics, the variety of characters you can collect, and the depth of content available. However, that is also true when you compare GFL1 to just about any other gacha game, especially more modern ones. With that said, GFL2 is still a solid, F2P-friendly game that I would recommend, so long as you don't feel the need to collect everything. With a bit of discipline in saving resources, you can choose how much you want to invest in meta-relevant units versus building a larger collection for its own sake. Also, for much of the core content, you can freely borrow overpowered units from other players, so you aren't pressured into pulling for the latest and greatest units just to keep up.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English, French, German, Japanese*, Thai, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal, Spanish - Latin America, Korean**languages with full audio support
Hours played at review time, across 194 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyable game, similar to Xcom, only just started but I'm enjoying it, doesn't appear to be very predatory on gacha mechanics.
even skipping dialog i sat here for like 30min just to finally "play a game that's gonna just hold your hand, make no sense, and only selling point is the characters look good. bro if that what i wanted id watch a video
They got them legs i can't stop jacking off.
This game was great for a while. But the banner pulls have been getting worse as more t-dolls get added. Also both the skins and covenant rings are way too expensive for what you get out of them.
I don't play gocha games much on PC. I decided to give this one a try. The game play is pretty easy except certain bosses. To me the game play isn't that important, the story is, so much so that I'm looking up stories of its predecessor, the first Girls Frontline, which is in direct connection to this game. I'm playing it more as a visual novel for the stories instead.
[h1] XCOM with anime girls based on weapons? Sign me up! [/h1] Jokes aside, I've been playing this game since its release, and it's actually pretty decent. The character designs are cute and detailed (maybe a bit too much in certain places...). The gameplay is solid, though in the endgame it feels more like a puzzle game than a proper XCOM (maybe it was always like that, right?). The story is interesting, to say the least, and it always maintains a personal touch that I really like. As for the overall gacha, even though it features the same 50/50 model as other popular gachas... the rewards are very generous. I'm not kidding when I say I have almost every unit (I think I'm missing 4) in the game and managed to save over 500 pulls for Loreley and Chayanne. I think that, unlike other games, it's quite generous in that regard. I should mention that the game has made decisions that a lot of the player base didn't agree with, such as the gacha skins. Game modes like Boundary Push/Phase Clash and Gunsmoke are incredibly boring, yet they are part of your weekly content. Even so, the devs have significantly improved the game in other areas since launch. Especially in the Quality of Life department: removing Military Simulation, adding loops to complete dailies automatically, and allowing players to replay event stories they missed. There really are both good and bad points. As for me, this will be my last update, since unfortunately, I suffer from a condition called not being a NEET, and GF2 just doesn't give me the same satisfaction and excitement as before. I'll dump all my remaining pulls on Chayanne, and that will be it. If you enjoy slightly more serious stories with a dose of fan service and gameplay similar (though not identical) to XCOM, it doesn't hurt to give it a try. Keep in mind that unlike other gachas, GF2 is more of a niche title, so finding information about the game can be a bit frustrating.
Better than that Star Wars Zero Company garbage
I don't like gacha games I'm just gay
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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