
Become more than human and save mankind from total annihilation! From legendary developer Game Freak comes an action adventure like no other - manipulate the world around you and smash the evil Ajeet to smithereens!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game, but sadly it just becomes really frustrating. Is a platformer puzzle game, but the puzzles are mostly based on physics, and the physics are super jank. So you'll end up trapped in a puzzle trying to make things bounce or fall how you need them to for a unnecessary long time. the game itself is not terrible, just not fun to play when you have to do the same thing 20 times due to janky physics
画风好,但是不好玩,容易红温😡
刚开始以为是恶魔城类型游戏,发现手感不好差点弃了,但是只要玩下去了就很好玩,本质上是解谜游戏,游戏流程应该10个小时就能通关了,我放在后台挂机太久了,打折后价格还是很实惠的,很好玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, German, Portuguese - Brazil, Russian, Simplified Chinese, French, Spanish - Spain, Korean
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The puzzles can get confusing. Help is impossible online because it's such a niche game. Turns out there's an ALT version for consoles that can provide hints. Took me a bit to finish through it and sometimes had to reference a video of someone else playing the console version. When you solve it the game is fun but between those long moments it's a frustrating experience. The audio is terrible in this game and I had to play muted to silence the constant humming of spinning blades. Half-way through I felt like I was just playing to get it over with and wish I was playing something else.
横スクロールアクション ジャンルはメトロヴァニア 黄色い破片を集めて足場にして進んでいくゲーム 集めた塊の大きさごとに倒せる敵の種類が増えていく パズル要素が多めなので詰まったら動画検索とかすればいいと思う 慣性が結構かかるので謎な死に方をすることが多い為、 ゲームでイライラするタイプの人は注意 ボス戦はほぼすべてギミックボス 全体を通して攻略の誘導は下手な気がする 絵はかわいい、ストーリーもちゃんとしてる セールで買うのはあり
Giga Wrecker is a creative 2D action game with a standout physics-based destruction system. Smashing the environment and rebuilding debris into weapons or tools feels fresh and satisfying. The metroidvania-lite progression keeps exploration focused, and the art style is charming. Downsides: some platforming sections can be frustrating, and the controls feel a bit clunky at times. Still, it’s a unique and memorable experience overall.
回来补个评价。全成就了以后突然多了个成就要完成太难崩了。哎。
时隔将近一年静下心来回来玩《千兆毁灭者》,发现还是有点可玩性的,当然我依然是——不推荐。因为它的可玩性就相当于之前喝的是白开水,这次滴了点酱油进去,有点味道,但还是一坨。 [h3] 解密性大于战斗要素 [/h3] ①战斗有类似比大小,物理意义上的比大小,你的拳头要跟对面体型成正比才能造成伤害,技能的用处多半就是服务于解密,然后欺负最低级的杂兵; ②战斗过程中都要兼顾解密; ③[h3] 解密过程可能存在随机性 [/h3] ——好消息:制作组在每个房间内基本设置了不止一处读档点; ——坏消息:解密完成后不小心点到“⬆”当前房间所有怪物全部重新刷新了! ##依照17年发行的时间来看,《千兆毁灭者》各方面产能感觉还不如以前4399上玩的《造梦西游》或者《爆枪英雄》,BOSS上能看见点美工发力,场景设计上感觉不如一些大学生应聘游戏公司的求职作品。 ##值得肯定的是,BOSS战还是能给我一点点感觉的,如果美术上再用功点,解密方式和场景设计再打磨打磨,成绩我觉得会好很多。不过现在说什么都晚了,但即便放在9年前,我也是算它只有一成的优点,剩下九成的都是缺点。
Still way better than modern Pokemon and Beast of reincarnation
没想到是宝可梦那家制作!很有意思的游戏,值得一玩!横版偏跑酷解密,难度我觉得还可以。战斗方面简单,但是操作一般般。玩够了本体可以用创意工坊做任务。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.1M | 5K | 86% | $19.99 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $76.4K | 1.5K | 72% | $1.99 | |
| $12.7M | 35.9K | 94% | $19.99 | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $4.2M | 10.7K | 94% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.9K | 135 | 73% | $12.99 | |
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| $45K | 270 | 44% | $9.99 | |
| $44.9K | 139 | 88% | $10.99 | |
| $44.9K | 412 | 83% | $4.99 | |
| $44.9K | 126 | 58% | $14.99 |