
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
好玩
挺好玩的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $16.2M | 156.1K | 98% | $4.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $269.6K | 431 | 49% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $116 | 7 | 57% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For the $6 I paid for it...yeah. It's just meh. The story is extremely short, and the game is mostly bloat, which doesn't respect your time. The mechanics are all inconsistent on whether you'll climb a ledge from gliding, actually glide instead of falling, and trying to figure out the randomness of your grapple summon. If you're new to gaming it may be exciting. I've been playing since '78. This is another forgettable game, like most of the last decade.
-独一档的城市杀鬼游戏 -独一档的流畅第一人称施法fps -独一档的城市美术仿佛来到东京旅游 -不算太恐怖的游戏体验,稍微有点胆子的都可以玩 -剧情虽然不算出色,但是氛围很棒 -支线大部分都十分有趣,没有滥竽充数 -男主和kk的性格讨喜,人设还行 缺点 *鬼怪题材还是受众太少,极度怕鬼的最好别玩 *刷子内容偏多,中后期其实很多鬼都变成老熟人了 *开放世界大部分资源搜索纯纯是增加资源数量,还不如风灵月影 *没有续作了,大概是结束了()
真的太可以了
玩起来比较爽快
I bought this because I wanted something like rules of engagement the grey state. It's that, and a lot more. There is a main story you can follow, and also countless side quests, things you can collect and a massive map. The visuals are stunning too.
good
Игра интересная , но короткая . Думаю многим понравится , также иногда возможны подвисания , но это скорее всего проблемы оптимизации.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.