
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
henhao
good game
夯
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUEGAZO
好
Ta weno
Ще один геніальний витвір який я не зрозумів. Десь в середині гри мені було цікаво проходити побічні завдання, збирати духів, шукати єнотів і так далі, але мені хотілось завершення отримавши яке я не відчув ніякого вау-ефекту (це було просто "ааа, ну ок"). В кінці гри я відкрив для себе інші слоти навичок... Так-так, ви вірно зрозуміли, майже всю гру я прокачував навички які мені не здались, а скинути їх не можна, шкода. В любому випадку це гарний досвід (гра) який раджу пройти))
Después de platinar Ghostwire: Tokyo, puedo decir que fue una experiencia bastante diferente a cualquier otro juego que haya probado. Al principio pensé que sería un simple juego de acción con fantasmas, pero conforme avanzas te das cuenta de que tiene mucha personalidad. Lo mejor, sin duda, es la ambientación. Recorrer un Shibuya completamente vacío, lleno de niebla y espíritus, transmite una sensación única. Los detalles de la ciudad, las leyendas japonesas y el diseño de los enemigos hacen que siempre tengas ganas de seguir explorando. El combate empieza siendo sencillo, pero conforme desbloqueas habilidades y mejoras los poderes elementales se vuelve mucho más entretenido. No llega a ser el sistema de combate más profundo del mundo, pero cumple muy bien y nunca se vuelve aburrido. Si tuviera que ponerle un pero, sería la cantidad de coleccionables. Para conseguir el platino hay momentos en los que la búsqueda de espíritus y objetos se hace repetitiva y alarga más de la cuenta el tiempo de juego. Aun así, nunca sentí que fuera un platino imposible, solo requiere paciencia. La historia también me sorprendió. La relación entre Akito y KK está muy bien llevada y el final consigue cerrar todo de una manera bastante emotiva.
The spider's thread is ♥♥♥♥♥♥♥♥.
本质fps有感觉吗
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $269.6K | 503 | 51% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $167 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16.1M | 22.6K | 87% | $29.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $16M | 18.7K | 79% | $24.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 38.4K | 96% | $19.99 |