
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego perfecto
While at first it seemed interesting it became veeery repetitive and the story was preety basic,graphics looked good tho.Buy it on a deep discount or something not worth the full price
教会了我很多值得学习的地方,也纠正了我生活当中的错误,没有网传的那么不堪,有手柄可以买来体验一下,pc没有好的体验但是有好的剧情
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im liking it
I really enjoyed the story, especially its emotional themes about family, loss, and saying goodbye. The atmosphere is amazing, and the combat is fun. I did get a little dizzy while playing, but overall it was a memorable experience.
Picked this up on a sale and now I feel bad for skipping it at release. It's a very well optimized open-world game with a wonderful aesthetic and satisfying combat. It gives you multiple ways to approach encounters, a dense city to explore, and plenty of side content to do, including a floor-based challenge mode and loads of achievements to hunt for. I'd say Ghostwire: Tokyo is well worth the $60 retail price, and a steal if you can find it on sale.
The parry and counter system is good enough for me to like the whole gameplay.
夏促的时候买的 说实话感觉整体下来还是不错的 场景做的非常棒 刚进游戏涩谷的风景真的有吓到我太漂亮了然后战斗方面有难度可选战斗反馈也非常不错特别是拔灵核的时候 人物做的精度也还不错在一些关卡寻路是也会有游戏内人物的对话来暗示你不破坏体验感 然后不足的地方就是感觉故事线平平无奇不算差也不是啥加分项很普通然后有个kk被抽离开去鸟居那是做啥任务也忘了没有提示困了好久 好在网上有教程过了最后过了 感觉整体上如果是打折还是很推荐的 原价就算了吧太贵了有点亏 蜘蛛丝没玩就不评价了 只玩了主线和支线
好玩
I'd love to actually be able to play the game. Sometimes, the game crashes on launch. Sometimes, the game crashes when I hit continue. Sometimes, the game crashes when I try to exit the hospital. Sometimes, the game won't load any menu text. Bottom line, I can't progress past chapter 1.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
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