
Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 10 → 3.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 11.6Kreviews | 80% | — | $2M |
| $7.99−80% | 6.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没玩过1代,直接入手后发觉确实比较爽(我不是m),现在死了600多次了流程不知道有没有一半?实在有点累了,以后再玩吧。 1.跑酷确实爽,不过指引不够,前期不熟悉游戏经常迷路。 2.一次就死还是有点过分,要是像魂斗罗多几条命就好了。 3.BOSS我觉得第一个最好,纯粹的1V1,后面开始好像都比较花里胡哨的,没那么喜欢。
玩起来挺爽的,就是操作有点难
适合m玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Aug 4 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $7.99−80% |
| 465ratings |
| 78% |
| — |
| not modelled |
| $7.99−80% | 57ratings | 82% | #237 | not modelled |
| $7.99−80% | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一坨,想当M的可以买来玩玩
Frustrating but fun hack and slash game.
This is an amazing sequel!
An extremely fast-paced and satisfying action game that constantly pushes you to improve. You will die a lot, but every death teaches you something, and successfully overcoming a difficult section feels incredibly rewarding. The movement and combat make you feel incredibly powerful once you master them. 100% Completion Time : 20H Completion Difficulty : 7/10 Playthroughs : 1 potentially - 2 may be necessary Missables : Yes - several achievement can be missed Guide Recommended : Yes - lot of collectibles Notable requirements : Complete the game and DLC while collecting the various swords, recording..., complete various challenges with gold medals, and five level without dying.
Ghostrunner 2 is a fantastic follow-up that takes everything I liked about the first game and makes it bigger, faster, and more chaotic. The combat is still incredibly satisfying, with the one-hit kills keeping every encounter tense. The movement feels great once you get into the rhythm, and slicing through enemies while flying across the environment never gets old. The motorcycle is also a really fun addition, giving the game a nice change of pace and making the world feel much larger. The cyberpunk atmosphere is excellent, and the visuals, soundtrack, and level design all fit together perfectly. It can definitely be frustrating at times, especially when you die repeatedly trying to perfect a section, but finally getting through it makes the struggle worth it. If you enjoyed the first Ghostrunner, this is an easy recommendation. **9/10 — fast, brutal, stylish, and absolutely worth dying 100 times for.**
Game was a challenge. I loved the parkour and most of the combat also the graphics were INSANE but they story didn't feel so well done. also final boss fight wasn't that fun... Apart from that the game is really good, I returned to it after a year not touching it at all but I am happy that I bought it. Definitely would recommend if you want a brutal but a little forgiving challenge, but sadly not for the story.
al chile el 1 es superior pero el 2 tiene una moto brm brm
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 7.2K | 99% | $16.50 | |
| $2M | 4.4K | 77% | $29.99 | |
| $2M | 5.2K | 78% | $24.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 3.4K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 66.9K | 91% | $7.49 | |
| $12.1K | 47 | 79% | $9.99 | |
| $14K | 53 | 74% | $11.99 | |
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