
Manage a team of ghosthunters and free London from paranormal terror in turn-based battles. Develop your own strategy and build your business well.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wer in den 80ern die C64-Version von Ghostbusters gespielt hat und auch X-Com mag, wird sich hier schnell zuhause fühlen. Nettes Game. Ein Teil zwei, komplexer, bessere Grafik, wäre toll. Würde ich sofort kaufen.
Muito Top Mesmo. é um jogo que realmente faz você pensar a cada minuto, você precisa gerenciar dinheiro e obviamente caçar fantasmas. Comprei esse Jogo pois são muito fã de Ghostbuster, se você também gosta de Ghostbusters vai gostar desse Jogo.
小巧,高难度着实不易
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is in rough shape -- and I mean REALLY rough shape. It has playthrough-breaking bugs (like crippling gas-consumption if you make the mistake of using the provided 'FFWD' feature) throughout -- and as a result, it's a mixed bag. It definitely isn't worth over $15 -- they should be charging around $5, especially in the state it is in. I bought it for a bit more than that, and while I loved what it has to offer enough to play around the many errors, most people shouldn't be expected to. If you take the plunge, you'll be treated to an 'original X-Com-like' experience of bustin' ghosts for currency in jolly old London -- competing with rival ghost-controlling services for jobs, prestige, and power. The other agencies are only really there to steal your jobs if you're too slow in navigating the game map -- and you must always play through the storyline (with set goals to advance stages), without an available free-play mode. What you see is what you get -- a tactical combat & business building/management love letter to 'Ghostbusters', under any other name. "Controllin' makes me feel good!"
Tags: Tycoon&Simulator&Sim&City Additional Tags: Delete Local Content & Remove from Library TLDR: Hybrid Xcom/Ghostbuster Tycoon with learning curve. User interface uses conventions from the nineties. The combat is lackluster.
Its like Ghostbusters crossed with X-Com lite. Why did I stop playing this again? *Barely an hour or two into new game and ghosts gets glitched creating unwinnable encounter* Oh yeah, ♥♥♥♥♥♥♥ jank.
Took me awhile to start playing this game properly, but I really like it. So far, I haven't really see big complexity or anything, its a fairly standard light-XCom mashup with a ghost hunting twist. The unique combat feature is guns that have ability to push or pull enemies for some amount of squares, so aside dealing damage - the idea is to set drop traps creatively, aggro ghosts, then use these weapons creatively to get them above the trap. The overworld management involves stuff like upgrading your weapons, training, healing, refueling your car and one cool thing - it has objectives to follow, which all seem to unlock new cool things. For example, there's a hint of a car upgrade which makes it run on ectoplasm, rather than fuel. Unless difficulty spirals out of control, I can totally see spending enough time with this one to finish it.
Bought this game while on sale ($8 USD) being a big fan of the "Ghostbuster" franchise i couldn't say no to this kind of game however, i booted up the game and right away i was having problems, game tells me to equip character, i do so, and then tells me i cant go on mission until i equip character, so restart game , then after getting past that bug i run into another issue with buying more equipment and they don't "exist" but are still in my inventory and cant get rid of them, so a whole bunch of money wasted and then having to essentially start a brand new game, kinda sucks. seeing how simplistic this game should be. i shouldn't have so many crippling game play problems, which turned me off to this game with it being released in Jun 6 2014. Sorry not sorry bumblebee
First thing to know is that the game is buggy. Changing out weapons will cost AP but not work sometimes, If you have somebody training, and you save the game, then load it again, the person training will become whoever the first person in your HQ menu is. Kind of hard to explain, but trust me its frustrating. Training is a good example of the game not being super polished as it is basically worthless. You level up way faster in the field and I spent the whole game with a guy not doing anything but training. The game does everything else right. Its an evolution of the old school Ghostbusters game for various consoles. Last battle in the museum was worth the playthrough but it is sad that it promises another city which doesn't unlock and I'm assuming will never be released.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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