
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sehr gutes spiel ..mal sehen was noch für updates kommen wenn noch wleche kommen ^^
en cuanto a historia el juego es bastante pobre en ese aspecto, almenos para mi eso fue lo que parecio, sin embargo lo que a mi respecta sobre el gameplay es una maravilla la verdad, me ha divertido muchisimo, ademas de que tiene unos paisajes hermosos que te hacen detenerte por un rato y solo contemplar el paisaje. las mecanicas de tener un inventario y poder llevar tantas armas como quieras te hace crear tu propio estilo de combate contra las maquinas, el mapa es extenso y lleno de diversos detalles interesantes y coleccionables y zonas por explorar. sobre el cooperativo diria que es meta en este juego, creo que te divertirias mas si jugaras con amigos aunque habemos solitarios como yo que preferimos jugar solos y asi avanzar a costas de nuestro propio esfuerzo. desearia que este juego tuviera una segunda entrega donde mejoren mas las cosas y pueda haber nuevo contenido.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🤖 Generation Zero é tipo: 💀 “sobrevive num apocalipse de máquinas suecas gigantes”. Tu explora cidades, bunkers, florestas e bases abandonadas enquanto: 👉 robôs assassinos tentam te apagar da existência. O jogo tem uma vibe MUITO única: 🌲 mapa enorme 🔊 sons tensos 🤖 máquinas absurdamente assustadoras 🔫 combate pesado E quando aparece um robô gigante no meio da neblina: 💀 o coração simplesmente para. O loot e progressão são bem legais: * armas melhores * attachments * builds * equipamentos experimentais 👥 com amigos fica MUITO divertido e caótico. Se gosta de: * exploração * sobrevivência * robôs gigantes * mundo aberto * atmosfera tensa 😈 Generation Zero vale MUITO a pena.
класс
I feel like i will be disappointed when i visit sweden and dont see a Harvester roaming around an open field
It is a mixed bag of a game. I think the biggest con for me is storytelling. I get that it is more of a coop "fиck around & find out" game, but it actually makes it worse. Devs had interesting concepts I think and I genuinely wanted to find out what they wanted to tell. But sadly everything is basically told in notes and audiologs, all you do is "go to point A and destroy everything that moves". No meaningful quests or memorable characters - and it is even worse in coop because you don't even understand what is going on around you. But! It might be not a critical issue because of the one main thing that devs got right - shooting robots. It is really damn fun to do, over and over. The fights often get really challenging very quickely, and although the machines are bullet sponges, they're not dumb ones. Gameplay peaked after Soviet machines update and a dogbot-companion one. The map literally became a battlefield: I absolutely love the feeling when you see these majestic metal beasts fight each other - you are a secondary target, not a priority, it makes you feel small, yet you can use it to your advantage. It all became so good that I keep coming to this game all alone just to run around and shoot things. Swedish landscapes are also very charming. I love exploring them - but, sadly, there's not that much to see. All towns, bunkers and facilities feel the same - as in real life I guess, but they could do better than that. What in my opinion GZ severly lacks are living people. There are nominally alive NPCs in select locations which do nothing, but otherwise all people you find are dead. I guess there are engine limitations, but I can't help myself but think how much greater this game would be if there were ally NPCs which fight robots on their own, just like soviet robots do, and if you could join them. Or even hostile ones - tech-zombies or raiders, dunno - I just think it would be lovely to shoot human enemies in this game. Which brings me to gunplay - second greatest thing in this game. It is very satisfying. It is essentially a game about shooting - and it is good, impactful, guns look and feel cool. Can't really say more than that. I'm not a big fan of DLC item packs as a distribution model in general - it would be better if all that menagerie be available in the base game. But I like the gunplay so much that I actually bought all the weapon DLCs - can't say that I'm not satisfied. New guns are cool - sad that they are behind another paywall. Sadly there's also a lot of tidium - grind, dailies and all that. These tasks become boring instantly. But if you manage your expectations - you can have a good bit of fun, especially with a friend or two. Nothing beats riding a bike and magdumping a dozen of robots in a beautiful Swedish countryside.
кто любит подобную тематику хорошо зайдет
Un bon défouloir avec une IA qui sait se montrer résistante malgré quelques éléments de gameplay qui seraient a revoir. Je recommande tout de même :)
How does it feel to treat me like you do? When you've laid your hands upon me And told me who you are Thought I was mistaken I thought I heard your words Tell me, how do I feel? Tell me now, how do I feel? Those who came before me Lived through their vocations From the past until completion They'll turn away no more And still, I find it so hard To say what I need to say But I'm quite sure that you'll tell me Just how I should feel today I see a ship in the harbor I can and shall obey But if it wasn't for your misfortune I'd be a heavenly person today And I thought I was mistaken And I thought I heard you speak Tell me, how do I feel? Tell me now, how should I feel? Now I stand here waiting I thought I told you to leave me While I walk down to the beach Tell me, how does it feel When your heart grows cold? (Grows cold, grows cold-)
bring someone to play and it's a fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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