
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game of all time. Great, until you realize that the story has some of the most bland, unnecessary "sacrifices" and doesn't feel like it has any weight to it. Also, once you get your first automatic weapon it just to turns to war of the machines. They really don't stand a chance, even before a rocket launcher or other explosives. The game is a 8/10 on first playthrough, and a 10/10 with friends on a first playthrough. It just lacks anything beyond killing robots eventually, and could really use WAY less grinding on the base building front, one of the more interesting parts of the whole thing.
great game don't spoil it for yourself by going online no more needs to be said
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Singleplayer - Psychological horror Multiplayer - ''Clanker!'' ''Where?!'' *gets absolutely flattened by a storm of HE-DP rounds* 10/10
robot
I played this originally on Xbox and loved it. Combat can be easy but it can be tough, even if you are playing on the easiest difficulty. There's so much area to explore, and things to discover. I don't think I've come across anything in the game I don't like. Also, you can ride around on a bicycle an blow up robots, what's not to love.
D
Pretty Good game difficult but good
whenever i ask people if they know this game, they say no and it makes me so sad. this game is genuinely so so so good. plenty of weapons, DLCs, they added NPCs a while ago, the combat and damage system is phenomenal, and its just overall a great game. its kinda hard and can be frustrating, but is one of the best apocalypse games ive played. def worth the price
да
main gripes: DLC that should be base content 3 dollar DLC for 3 weapons, thats a dollar a weapon buggy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $9.1M | 26.1K | 84% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 24K | 80% | $19.99 | |
| $63.8K | 251 | 24% | $9.93 | |
| $1.7K | 6 | 17% | $11.99 |
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| $3.4M | 9.5K | 96% | $7.99 | |
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| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.4M | 3.6K | 80% | $29.99 |