
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is very fun and would honestly recommend, it can become quite grindy for the best stuff but its worth it. game runs butter smooth and quite enjoy the dark grittyness of the game 8.5/10.
really fun especially with friends
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В принципе, играть можно, да, она всё еще сыроватая, но в коопчике пойдёт, в соло не рекомендую, не вкусно.
Can't pet dog
This game is crazy fun - with a friend or two. It works brilliantly in SP too. And you can transfer progress between SP and MP, how about that! The thing is, it simulates an environment and time-period that I grew up in. So my brain goes bananas regarding all the references in the game, obvious ones as well as subtle ones. Can you feel more at home? Big map! Find loot, equip, prepare for raids. Fix your stuff, and follow a fun narrative. Or get sidetracked by side missions or just things you discover as you explore the archipelago. Spent the summer on Sturkö in Sweden and came back to this - same thing but now with weapons and enemies that go boom. Cold war vibe, with a twist. Replayability is good. Totally recommend!
Mile wide and a foot deep.
this game had so much potential.... its sad to see it abandoned
Your character - supposedly a cool teenager - can't run for more than 20 meters without risking a heart attack. You're infinitely overencumbered. Bikes and bicycles are absolutely terrible, you'd better just run through the map. Levelling up, unlocking blueprints and all the crafting takes incredibly long time. I'm at the 12h mark and have basically nothing available to craft apart from the things from first tutorial mission. And I'm running with 2nd level weapons at most, with scratched scopes etc. it's really not satisfying at all. There are too many systems slapped together, multiple unlock trees etc and they are mostly tedious to progress. Like - after 12h I was able make one jacket, even though the sewing amchines are everywhere, but there's just nothing available to craft, wtf is this, how much more grind do I need for these things to start being useful? There's a lot of small bugs like various notifications popping up couple of minutes after the thing they notify about happened, you might also get stuck in geometry, sometimes the robots will manage to shoot you through the rocks etc But I think the most important issue is just how repetitive the game is and how sluggish is the character progress. Like - I'm not spending additional 40-60 hours to get to the end when I have a strong feeling it's only more of the same. It feels like a game that was supposed to be a live service multiplayer one but was hastily converted into single player/coop with some dlcs slapped on top which feel like they should be in base game (like the additional weapons dlcs). I didn't have any performance nor stability issues though. Just got bored.
Fun game
Крашится в течении пары минут игры без каких либо ошибок, просто закрывается игра. Потратил день пытаясь починить это говно жаль
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 26K | 84% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 20.5K | 80% | $19.99 | |
| $63.8K | 250 | 23% | $9.93 | |
| $1.7K | 6 | 17% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 5K | 85% | $24.99 |