
Gedonia is a classic open world rpg, featuring a complete freedom of building your character, exploring a huge world and completing quests.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 3.71/day in the week after.
About


Genres
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Petite pétite qui se situe entre un skyrim et un outward dans certaines mécaniques et dans le fait qu'un trashmob peut tout à fait etre problématique si on ne fait pas attention. Histoire sympa, mécaniques de gameplay vraiment intéressantes. Seul défaut, le manque de finition du jeu. Mais pour un développeur solo, c'est un boulot de dingue.
It is the epitome of the idea of "low polish" + "lots of ideas". In the end it is fun and the open world is not too empty. ~~7/10~~ Edit: 6.5/10. Balancing is pretty broken for some enemy groups. Not that it is hard to play if you know how to, but it basically encourages a certain style. As for the story after having finished it. It's not too bad per se, but there are so many ideas in it and none of them are given enough time to develop properly, except for the fundamental premise, the very first idea thrown out. Anything else, characters, storylines, relations, climax resolution etc are all "resolved" prematurely. On the positive side, the open world is actually pretty fun. The quests are varied, there is a good amount of factions, the advantages they give are unique, places on the map are fun to explore. So really the best aspect of Gedonia is the open world rather than the main storyline.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A surprisingly enjoyable and gripping game for me.
A great game - exploring the massive open world is fun, progress feels rewarding, and even the level locks are used effectively. There’s plenty to do, even if it gets a little repetitive. It’s great that this project features many factions and quite a few NPCs. Of course, the game - especially graphics and voice acting - often feels a bit simple, but the slight Jank-factor only adds to its charm. Highly recommended!
This has a lot of depth, I saw a TikTok showing a list of open world rpgs and this was listed, and I thought I would try it, and be done in a few days, I am really enjoying it and have barely scratched the content. I am excited to finish this one so I can try to convince some friends to join me on Gedonia 2 because it has multiplayer. IMPORTANT!- If you don't use the dodge mechanic remap shift to run...if you do...shift dodges, and you have to use left ctrl to run, the speed is intolerable without sprint.
그럭저럭 할만한 rpg 겜인듯. 메인퀘는 생각보다 빨리 끝나긴 한데 맵이 널기도 하고 섭퀘나 던전이 많아서 그런데 탐험하고 스킬 키우는 맛이 있음.
+++++
good
Too rough to recommend. Performance is all over the place and I get weird rainbow textures on max settings. Tons of typos and badly translated dialogue. Half the enemies just stand and do nothing while you attack. The UI is borderline unusable, menus overlap or are cut off the sides of the screen, map can't be zoomed out or panned etc. It's just a mess and I have no idea why they're making a sequel when this game feels so unfinished.
1인 개발 인디게임인 것을 감안하고 했지만 버그도 많고 진행에 있어 너무 불친절하다 적지 않은 시간 투자 했으나 결국 폐사
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $40.9K | 109 | 68% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 | |
| $0 | 0 | — | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $8.3M | 17.9K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.5K | 81% | $24.99 | |
| $1.3M | 4.8K | 95% | $9.99 | |
| $1.3M | 3.6K | 94% | $19.99 | |
| $1.3M | 2.4K | 85% | $18.99 | |
| $1.3M | 9.9K | 93% | $4.99 | |
| $1.3M | 5K | 91% | $9.99 |