
Gears Tactics is the fast-paced, turn-based strategy game from one of the most-acclaimed video game franchises – Gears of War. Outnumbered and fighting for survival, recruit and command your squad to hunt down an evil mastermind who makes monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 14 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If your a fan of X com, you'll love this game.
jack is the GOAT. also wtf is the point of deviants when they barely show up or do anything, it basically gives jack for free
すぐにゲームがフリーズして、落ちてしまう。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 17.2K | 96% | $19.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 13.7K | 96% | $24.99 | |
| $6.2M | 12.5K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
| $329.8K | 1.1K | 88% | $9.99 | |
| $30.6K | 307 | 81% | $4.49 | |
| $46.6K | 58 | 59% | $24.99 | |
| $39.9K | 114 | 79% | $5.24 | |
| $35.2K | 49 | 49% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Grubs!
haha
Ein aufregendes und taktisches Spiel der Gears of War-Serie! Gears Tactics kombiniert ein spannendes Universum mit rundenbasiertem Gameplay, das durch schnelle Entscheidungen und actionreiche Tötungen begeistert. Das Spiel punktet mit taktischer Tiefe, Finishing-Moves und einer spannenden Story, die Gears-Fans wie auch Strategiespieler gleichermaßen fesselt. Ein Muss für alle, die Action und Taktik lieben!
é um jogo fantástico. Apesar de ter uma placa intel HD consigo jogar. Normalmente entre missões crasha nos menus apenas.
[b]Summary:[/b] [i]This is a barely-recommend for me. Get it on sale. It's got great presentation and production value, and runs extremely well on my machine, 200+ fps consistently. The game starts to get repetitive after a while, and lots of quirks and bugs started to really frustrate me toward the end. The game is a giant overwatch-fest. As a side note, I played the game on Insane difficulty and I would NOT recommend playing that on your first playthrough, as it is way too punishing and you will have tons of restarts from bad luck or bugs. Also, the restarts from any stray bullet insta-gibbing your team will frustrate you.[/i] Here's a quick pros/cons I wrote up: [b]PROS:[/b] - Having all the GoW assets means this is the best looking tactics game there is - Even with the great graphics, performance is amazing, I was averaging over 200 fps the entire time. - Classes are pretty diverse from each other, though some seem pretty damn weak (vanguard) and some very strong (scout/sniper). The skill trees are cool. - The enemy AI is actually pretty interesting, they will play with very aggressive overwatches and try to disrupt you before outright killing you. Later game enemies do just outright kill you, though. But this is a cool way to handle enemies that other games haven't tried. - The bosses were cool and quite challenging while feeling relatively fair. The last boss was borderline. - Overwatch is actually an area you draw on the ground so you can actually know the exact area where it will shoot. To add to this, the game - especially early on - is a giant overwatch-fest. It'll be like 8 units all Overwatching at each other for a large portion of the game. - The customization and itemization are pretty cool. I don't necessarily love that it's randomized loot from crates, which always gives me a bad vibe, but I like what the gear actually does for your units. [b]CONS:[/b] - Side missions get really repetitive and they are often MANDATORY side missions. - You have like a 10% chance when using one of JACK's projectile abilities for it to take the cooldown but not actually use the ability. This was horrific and caused many restarts as JACK is very resourceful. Some kind of bug. - Shot angles are very wonky, sometimes the game is good about letting you know there is something in the way, but a lot of times it doesn't tell you that, and your guy still uses his overwatch shot into a wall. Or into your teammate when he misses. - Lack of information about the enemies can lead you to a lot of instant deaths, as you aren't sure just how far Grenadiers can run, and it seems like I was CONSTANTLY surprised by how far one did run. - Not all the cover faces a cardinal direction (i.e there's diagonal cover), so you do get some weird visuals where you think you're flanking but you're not. - On a lot of missions, there are enemies that start REALLY close to you, and on some of those maps you will have basically no cover between you and them. On Insane, this often meant that I would die right after my first moves to a lucky hammerburst shot on a half-cover target. - On Insane, I never, ever, EVER, saw one of my teammates hit the downed state. I think it's actually impossible. There's a lot of skills from support that mention reviving but you never get to revive. Not only that, but most of the time the instant death is just an instant fail and you have to restart from the checkpoint. - Checkpoint system is a little rough, can get you at really bad times, where you might as well restart the whole level. I wonder why you can't just save in the middle of the game like XCOM. - The game's enemies just feel inconsistent sometimes. They take more actions than they should sometimes. They sometimes shoot through solid walls (this happened to me 3 separate times!). They sometimes get to take an offensive action when they are dropped in, even though they're not supposed to and nobody else ever did it. They sometimes run farther than I thought possible. - I don't think this game uses an pseudo-RNG like XCOM at all, and a lot of enemies on Insane have a ton of natural evasion, and your chance to hit is further lowered by any obstructions. Get used to taking shots that are at most 50% regularly.
Faltou mais jogos da franquia no mesmo estilo.
It's aight. Doesn't really bring anything new to the genre but it has solid fundamentals which are enjoyable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.