
Experience the origins of one of gaming’s most acclaimed franchises like never before, faithfully remastered and optimized for PC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 14 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Crush the Locust threat in the iconic original third-person cover shooter that started it all.
14 years after an invasion of ruthless subterranean monsters, the planet lies in ruin. An inmate named Marcus Fenix – once left to die – is freed by his best-friend and former squadmate, Dominic Santiago. Outnumbered and outgunned, Marcus and Dom must work together with the other members of Delta squad to defeat the Locust threat and save humanity from utter extinction.
Experience the legendary story solo or with a friend in online co-op. Fight on in Versus to experience a variety of pulse-pounding PvP multiplayer modes.
The Original, Remastered: Powered by Unreal Engine, Gears of War: Reloaded is a remaster of the blockbuster first Gears of War, now fully optimized for the latest generation of gaming platforms.
All Included: Gears of War: Reloaded delivers all post-launch content for the original title, including a bonus campaign act, multiplayer maps, plus characters and cosmetics, at no additional cost.
Refined Controls: Newcomers can choose a modern, streamlined control layout, while veterans can relive the classic feel they love.
Campaign Co-Op: Crush the Locust threat together through campaign online co-op. Fight on with your squad in Versus multiplayer running at up to 120fps with unmatched clarity and visual fidelity.*
Cross Play: Gears of War: Reloaded supports cross-play across all platforms, allowing you and your friends to squad-up, regardless of where you play.*
Cross Progression: Jump from one platform to another and your campaign saves as well as multiplayer progression will come with you. Signing in with your Microsoft Account required is for cross progression.*
Beautiful on any screen: The iconic original now looks and plays better than ever with 4K assets plus remastered textures, lighting, shadows and reflections, ultrawide support, HDR and Dolby Vision, 7.1 surround sound, variable refresh rate as well as up to 144 FPS in multiplayer.*
Optimized for PC & Handhelds: In addition to stunning remastered visuals, Gears of War: Reloaded also delivers PC-first features such as ultrawide support, a benchmark mode, variable refresh rate, mouse and keyboard support, FSR3.1 and DLSS3.5 Super Resolution support as well as controller remapping.
*4K, HDR & 144FPS: requires capable display.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4Kreviews | 61% | — | $4.1M |
| $19.99−50% | 12.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un remaster muy sóiido. Ha sido una buena dosis de nostalgia rejugar esta belleza de campaña en un PC moderno. Una compra obligatoria para los fans veteranos y acérrimos de Gears of War.
i love the gears of war trilogy - couldn't care less about 4, 5 and upcoming 6. gears of war reloaded is the second "remaster" of the first GoW. the ultimate edition from 2016 is pure garbage and just runs awful on pc - idk about the newer consoles. reloaded tho runs totally smooth and looks good. you can tell it is probably the xbox one version from 2015. ...speaking of looking good - the game is 71gb big - which is INSANE! and just because those bot devs included the 4k textures for the 2% who play in 4k, instead of making it a seperate download. this is one reason for the thumb down and the other reason is the "remaster" itself and charging 40 bucks for it. i'll refund and wait until it costs 5 bucks. at least you don't need to login in your microsoft account. on release i heard many people are mad because devs removed the co-op - now i noticed all they removed was the split-screen feature on pc - co-op is still there. maybe i misread something at release, but removing split-screen isn't a big deal since that's something you do while sitting on a couch in front of a console, not a pc. anyway, good game, useless second "remaster" for the asked price. buy it for 10 or 5 bucks. im happy i have GoW 1-3 for my xbox 360. cheers
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese, Japanese*languages with full audio support
| $39.99 |
| 5.9Kratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Après Halo et Forza Horizon, voir arriver Gears of War, l’une des meilleures saga « Xbox » sur Steam est un véritable régal. Je ne vais pas me lancer ici dans une review du jeu : tout a déjà été dit et écrit à propos de ce titre fondateur du cover TPS. Il reste, aujourd’hui encore, un monument du genre. Je ne vais pas non plus me prononcer sur le mode en ligne. Mise à part la campagne en coop, qui est un réel plaisir et super drôle, j’ai toujours trouvé que Gears se prêtait assez mal au jeu en ligne. C’est comme pour Uncharted : ce n’est juste pas marrant ni fait pour. Ca reste mon avis, ne menacez pas ma famille dans les commentaires. En l’état, ce remaster de Gears of War tourne non seulement parfaitement sur PC mais est, cerise sur le gâteau, irréprochable sur Steam Deck. C’est d’autant plus appréciable que la structure du jeu, découpée en actes et chapitres très courts, est parfaitement adaptée à des sessions portables. On pourrait juste regretter que, justement, la partie multijoueur ne soit pas dissociée de la campagne, nous obligeant à installer presque 80 gigas. Pour le reste, j’ai lu quelques critiques quand à la liaison avec un compte Xbox Live mais, pour le coup, non seulement je ne trouve pas que ce soit un défaut, car il s’agit juste d’un compte et non d’un launcher, mais en plus il synchronise les sacro-saints succès, pour ceux qui aiment ça. Moi j’aime bien. Gears of Wars : Reloaded, est donc une réussite aussi bien ludique que technique et il me réconcilie un peu avec Xbox qui, il faut bien le dire, fait quand même n’importe quoi en ce moment ! Espérons la sortie des épisodes 2, 3 et Judgment (mais surtout le 2 !).
就游戏本身而言,各个方面操作起来都显得太过笨重: 关卡的设计也时好时坏。开车,躲避黑暗和探照灯确实有点意思,但当敌人刷在你背后,在倒计时还有二十几秒迎面撞上三四个大只佬的时刻真的很令人无语; 一个线性游戏居然有本事让我纳闷该往哪里走; 主动换弹本身是一个不错的点,我也在一些节奏射击游戏[spoiler](比如说[i]「地狱歌者」[/i])[/spoiler]里看到过这种设计。但为什么要把换弹提示条放在 HUD 右上角,逼着人在火并的时候分神呢 ?别人家做的不明显是因为有音乐提醒时机,这边做的不明显单纯就是为难人罢了; 小队指挥系统不过是摆设,因为 NPC 队友就是一群智障。不听从你的任何指挥,不提醒你关键破局点,不帮你提防侧袭敌人,只会干站着 OMO 或者送人头的队友有什么用呢 ? 近战的效果和判定也非常幽默。作为一款标志性武器是链锯步枪的游戏,那玩意居然连砍到人都成个问题; 一开始遇到这些问题的时候我还能一笑而过,甚至还觉得这游戏被赋予了莫名的喜感,但越到后面因此死地越来越憋屈时,我对这游戏就只剩下 “ 这些人怎么能这么糖 ” 和 “ 被别人吹上了天的 XBOX 护航神作也不过如此 ” 的感慨了; [spoiler]游戏以外的东西更是糟糕,他们的服务器就好像是土豆做的一样,根本连不上……[/spoiler]
I have completed this game on the Insanity Difficulty, so I feel I can speak to the game's single player experience. For the record I am what is considered an OG Gears fan. I have been with the series since it began. I have played every entry, I have read the novels and the comics. Out the gate: ONLY GET THIS ON SALE. This port is buggy, there's nothing game breaking but I had moments where Locust would just stand and look at a wall. In one chapter a Locust was walking in the air. I swear the Longshot got a nerf or something. There were times I would very clearly hit a locust in the head, see blood and it wouldn't die till the second shot. All that said, a couple things that are bugs from the original have carried over to this port. 1. If you sprint towards a door Marcus will sometimes do the door kick animation, his foot makes no contact with the door forcing you to repress the button 2. Guns can still just randomly fly off when you do a weapon swap For new people, Dom's AI was always bad, it feels the exact same as the '06 version. The game really wanted to push couch co-op with a friend (hints why Cole and Baird spend like 90% of the game "splitting up" from the squad. This game is basically '06 gear with a polish. If you like gears, you will like this. Just don't expect a flawless experience. Don't buy this for multiplayer it is basically dead minus the sweatiest of Gears players (Which I used to be back in the day but, I gave that up for better hygiene and other games) 7 outta 10
i want to know why i get anti cheat kicked out when im genuinely not is it because im using linux? as an operation system
This was very disappointing, WHY, again I ask, WHY, are they NOT remastering the original trilogy already? They are allergic to money.
It's not that the game is bad (I mean, it's GoW). But daaaaaaamn is it sluggish. I would play in Xbox 360 if I still could, but on PC? Not doing it for me.
Great classic to own on Steam Performance seems good on 4k OLED Get on sale - sweet deal chief
Это плохо, чуть более чем полностью! Русская озвучка и отличная графика не спасает от того факта что геймплейно игра кал. Конченный ИИ как у твоих союзников так и у врагов, тонна багов с тем что твои союзники то встают просто на чекпоинте и ловят маслины, либо ещё в придачу застревают в стенах, лестницах, дверях, укрытиях, а Доминик вообще в первой главе умудрился провалиться в яму спавна Саранчи, и от него оттуда просто торчала голова, и из-за этого отряд отказывался идти на следующую локацию, пока не перезапустишь чекпоинт. В оригинале на Xbox 360 враги были довольно умными губками для пуль, в которых нередко приходилось всаживать полную обойму, они брали и числом и хитростью, обходили со всех сторон, выводили твоих напарников из строя, обкидывали гранатами, и это было сложно и круто, а здесь что? Они тупа вываливаются из ямы спавна и строем бегут но очередь из моего Лансера! Какого ♥♥♥?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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