
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 670 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10점중 7점
WIDE
打完了:时长不算后续的高难的话,标准打下来就6小时左右吧,后面很多还是没语音的,确实有点小贵了。 跟第二章打完时的游玩体验差不太多,总的来说不太像一个肉鸽,更像一个动作冒险游戏,带个合家欢的剧情,然后主人公线之魔女很可爱。如果追求的是战斗爽和随机性的肉鸽体验的话不建议买,这个肉鸽词条纯挂羊头。但抛开肉鸽来说的话还可以,整体很流畅。 第二章时:意外的还可以,刚玩的时候这个攻击只能向左向右,不能上下打的时候感觉烂完了,玩了会感觉虽然手感不算好,但是整体还可以。 作为一个肉鸽它说不上肉鸽,随机性可以说几乎没有。但整体的画风还是故事编排还是挺可爱的,也没有那些冲着恶心人的设计。大概,到第二章的时候是这样的,后面的还没玩。 稍微有点贵了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 673 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很不错的小游戏,更偏向一次性的剧情闯关战斗,肉鸽构筑不深,但是角色画风故事都很可爱,茜尔也可爱,好评捏
good game
Хорошая и милая игра, жаль что нет хотя бы русских субтитров, но игра понравилась спасибо больше разработчикам за их работу :)
꿀잼 짧아서 아쉽다
可爱指数远超想象,部分武器手感调试的也很棒,但是这个闪避的手感实在是不敢恭维,画风出奇的优秀,但相应的游戏性上会欠缺不少总体来说,是个非常可爱偏娱乐向的简单版哈迪斯,但相应的,哈迪斯的缺点他也有,就是本身已经和肉鸽没有关系,房间太少,构筑的体系太少,能构筑的方向也少,但是身为一个小型游戏,在画风、配音、作画上能达到这种地步已经是相当可以的了,我看到还有后续更新,如果这个游戏继续更新的话,一定会成为一个新的精品游戏
令人失望的遊戲 不建議全款購入 技能缺乏交互變化 ʚ 魔法成長本質數值堆疊三件套: 增加傷害, 釋放次數跟縮短CD ʚ 不同魔法之間缺乏差異性跟聯動 降低了探索跟搭配技能的意欲 ʚ 後期章節增加的難度限制了魔法的選擇 站樁輸出跟延遲傷害的基本無法上場 ʚ 可控因素太多讓每局流程變化很小 重複感MAX (開場提供自選魔法+無損的重選獎勵機制) 畫面跟系統設置表現欠佳 ʚ 打擊回饋約等於沒有 加上怪物沒有受擊動畫 只能靠傷害數字判斷是否打中 ʚ 全程輕飄飄的但釋放魔法會卡一下 不接閃避大幾率會吃到怪的傷害 ʚ 人物攻擊面向比較反直覺 不跟鍵盤前進方向而是滑鼠指向 前期很容易因此吃到預想外的傷害 ʚ 技能判定讓人困惑 大型boss戰經常發生人物貼很近卻無法選中怪物使用魔法的情況 ʚ 已經看過的劇情無法跳過只能快進 嚴重破壞重玩時的流暢感 (通關後刷全成就需要回到以往的章節 沒想到也要重看一次劇情) 故事跟音樂沒什麼特別的 後日談沒語音很可惜 遊戲整體缺乏死亡重來的正反饋 缺點非常影響遊玩體驗 純鍵盤模式改鍵位還會跟原本的設置卡住 不能直接取代相對麻煩 只建議沒其他遊戲可以玩而且大折扣的時候入手
満足。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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