
《大侠狂想曲》is a martial arts game that blends farming, exploration, and romance. You were once an ordinary village boy. An unexpected encounter with a demon puts your life on the line. Fortunately, a disciple of the Taixuan Sword Sect rescues you. From then on, the gears of fate begin to turn.
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About
《大侠狂想曲》 is a martial arts game that blends farming, adventure, and romance.
You were once an ordinary village boy. An unexpected encounter with a demon puts your life on the line. Fortunately, a disciple of the Taixuan Sword Sect rescues you. From then on, the gears of fate begin to turn.
You will journey into the martial arts world, meet various heroes, cultivate your inner cultivation, open up your meridians, and ascend to a powerful master, rising from obscurity to a formidable figure.
During your adventure, you will encounter girls with diverse destinies—some as cold as ice, some as cunning as a fox, and some harboring secrets. Your presence will alter the trajectory of their fates.
Behind the seemingly vibrant and bustling martial arts world lies a conspiracy that could subvert the world...


She was a strikingly beautiful widow from the village of Rivendell. Her husband died in a monster attack when she was young, and she has lived alone ever since.
She appears gentle on the outside, yet possesses a strong and wise heart. She knows when to bow her head and when to yield, simply to survive in this cruel world.
But fate did not spare her—rumors, coercion, power, and desire repeatedly pushed her to despair.
She wasn't old, but her youth had long since faded.
Her parents died young, her home seized by village tyrants, and she was left huddled in a dilapidated house in the wilderness, relying on a dim lamp and the chill wind for comfort.
She was sensible and gentle, yet she understood the cruelty of life better than anyone.
She had thought her days could continue in this peaceful way...
But no one knew that, beneath the stillness of the night, a pair of demonic claws were silently reaching out to her.
She is a key figure in the Tianlong Gang, sharing power with her brother, Hong Lie.
She is strong-willed, protective, honest, and loyal. In this ruthless world, she strives to free the Tianlong Gang from its reputation as a "gangster" and return it to the right path.
However, the closer she gets to her ideal, the deeper the shadows grow—
With internal and external troubles looming, what course should she take?

A female warrior with a gentle appearance and a strong character, she navigates the martial arts world with exceptional swordsmanship and unwavering conviction.
She cleaves to no faction, nor does she covet fame or fortune. She fights alongside the hero in numerous adventures, supporting each other, and their relationship gradually blossoms.
However, the complexities of the martial arts world, and with the constant temptations and trials that follow, how will she choose?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 373 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说好的配音,是只有音效的~ 再见了
大侠狂想曲 is a Chinese wuxia role-playing game that combines martial-arts progression with cultivation, exploration, farming, fishing, romance, and everyday life activities. Developed and published by Turtle game, it aims to provide the fantasy of starting from humble circumstances and gradually becoming part of a much larger martial-arts world. Instead of building the entire experience around continuous battles, the game allows quieter activities and personal relationships to exist alongside combat, giving the adventure a life-simulation quality that distinguishes it from more conventional action-oriented wuxia games. The protagonist begins as an ordinary young man from a village rather than a legendary martial artist. His peaceful existence changes after an encounter with a demon places his life in serious danger. A disciple of the Taixuan Sword Sect becomes responsible for his survival, creating the connection that introduces him to cultivation and the wider martial-arts community. This modest beginning works well for the game's progression structure because advancement feels like an actual journey. Players are not handed an unstoppable warrior immediately; they are expected to develop the protagonist gradually through training, exploration, equipment, and cultivation. Character progression draws heavily from familiar Chinese cultivation concepts. Internal martial arts, meridians, and different stages of advancement contribute to the feeling of developing both physical and spiritual strength. These mechanics fit naturally into the setting and give improvement more thematic personality than a simple experience-point system. Becoming stronger involves interacting with several interconnected mechanics, so there is a satisfying sense of gradually transforming an inexperienced character into someone capable of surviving increasingly dangerous encounters. Combat provides an important source of challenge, although it represents only one side of the overall experience. The game regularly shifts attention toward exploration and resource gathering, encouraging players to investigate their surroundings rather than rushing exclusively toward the next confrontation. Useful items and opportunities can be discovered throughout the world, giving exploration practical value. The slower pace also complements the protagonist's gradual development because progress comes from accumulating knowledge, resources, abilities, and relationships over time. Farming and fishing contribute significantly to this relaxed side of the game. They provide peaceful alternatives to martial-arts encounters and help create the impression of actually living within the setting. These systems will be particularly appealing to players who enjoy RPGs that allow meaningful downtime between quests and battles. Rather than separating the protagonist's ordinary existence completely from his heroic ambitions, the game combines both aspects into the same progression loop. The contrast between tending to routine activities and confronting supernatural or martial threats gives the experience much of its personality. Relationships are another substantial component. Romance and dating elements allow the protagonist to form closer connections with characters encountered throughout the journey. These interactions are not simply decorative because relationships contribute to the game's broader emphasis on personal choices and alternative outcomes. Mature themes are also part of the content, making this an experience intended for adult players. Anyone approaching it purely for traditional martial-arts combat should therefore understand that romance and adult-oriented material occupy a meaningful portion of the overall design. Multiple endings provide additional motivation to explore different decisions and relationships. The player's journey is not presented as a completely inflexible storyline leading toward one predetermined conclusion. Different choices can encourage subsequent playthroughs, especially for players interested in seeing alternative character developments or relationship outcomes. This gives the narrative greater replay potential than its relatively straightforward opening might initially suggest. The 2D presentation suits the independent nature of the project. Character artwork and environments prioritize charm and readability rather than attempting the elaborate visual spectacle associated with large-budget 3D RPGs. It creates an intimate atmosphere appropriate for village life, personal interactions, and cultivation. At the same time, some elements of the presentation can feel modest or somewhat rough. Players expecting extensive cinematic sequences, elaborate animations, or cutting-edge graphical effects should adjust their expectations accordingly. The game's Early Access nature is another important consideration. Its central combination of martial arts, cultivation, exploration, relationships, and life simulation already establishes a clear identity, but development remains ongoing. Consequently, balancing, interface design, content quantity, bugs, and general polish may continue changing. Some roughness should be expected, and players who prefer completely finished RPGs may be better served waiting for further development. Those comfortable following an evolving project may instead enjoy watching its systems expand and improve. Language accessibility is currently one of the largest barriers for international audiences. Simplified Chinese is the primary supported language, which matters considerably because this is a text-dependent RPG. Story scenes, quests, relationships, cultivation mechanics, and other important systems require reading comprehension. Players unable to understand the supported language are likely to lose a substantial portion of both the narrative and mechanical experience. Steam Deck compatibility should also be approached cautiously. There is currently no official Valve Steam Deck compatibility classification confirming the game as Verified or Playable. Its 2D presentation and relatively modest technical concept suggest that handheld operation may be possible through SteamOS and Proton, but this should not be interpreted as guaranteed compatibility. Controller behavior, text readability, interface navigation, video playback, and Proton-specific issues could influence the experience. Until an official rating or sufficiently established compatibility information becomes available, Steam Deck support is best considered unverified. Overall, 大侠狂想曲 is an intriguing wuxia RPG for players who want more than constant martial-arts battles. Cultivation, exploration, farming, fishing, romance, resource gathering, character development, and multiple endings combine into an unusually broad interpretation of the genre. Its smaller production scale, Early Access status, language restrictions, and uncertain Steam Deck support limit its accessibility, but its mixture of heroic ambition and ordinary daily life gives it considerable charm. With continued refinement and additional content, its promising foundation could develop into an even stronger martial-arts life RPG. Rating: 7/10
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Hours played at review time, across 373 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哥们就想看看二选一的分支剧情,怎么自动存档把角色卡断线了,没临近存档只能重开啊,还只有3个自由存档位
加油作者,尽快更新内容
连半成品都算不上就端上来圈钱 那个比补丁群是真tm难进 玩了俩小时cg就看了一两个 战斗系统更是依托我都跑了二里地了伤害还能打出来 不会优化就tm老老实实改成回合制 还有你那b任务bug是真他妈的多 就tm硬卡剧情 总结纯纯赛博大粪
剑宗篇任务:紧急救援 炼制完丹药后,任务卡住无后续了 也没其他任务可以进行了,恶行bug无法游玩 差评,什么时候修复什么时候修改
買之前真的應該看評論的 瑟瑟需要額外去下載檔案就算了 你還用什麼qq群? 比日本鎖區還過分
這遊戲練甚麼武功好像沒有差異? 就價格還可以吧?
很是一般啊
不錯玩
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