
During the Xining era of the Northern Song, a corrupt chancellor plunged the court into chaos, waged reckless wars, favored commoners over scholar-officials, and sought to redirect the Yellow River. Fearing ruin, the martial world chose four champions to slay him: Wang Anshi.
Modeled estimate, not a reported figure. How we estimate →
About
Ranked third on the Jianghu Assassins List, the infamous underworld killer known as the Bronze Bladesman has long been haunted by inner demons and tormented by relentless nightmares.
He finally accepts the most important mission of his life: travel to the Imperial Capital and assassinate the treacherous Chancellor under the guise of presenting the Seal of Heroes. Should he succeed, he may cast off his dark past and become a righteous hero—one who saves the common people from suffering and oppression.
Accompanied by the courtesan Silver Butterfly, the Bronze Bladesman sets out from the Jinghu Northern Circuit toward the Imperial Capital. On the long road ahead, how many dangers await them—and how many tender temptations?
This game is a visual novel in which players click through on-screen text to advance the story. Centered on the passions and rivalries of the martial world, as well as loyalty to one’s country and people, it tells a wuxia tale that feels both timeless and refreshingly original.


主策划:轮呐德
主催:蟒魂
剧本创作:对硝基甲苯
美术:蟒魂
音乐:Ember 木南
UI:E Cloudy
总监:天羽却
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,就是结局有点粗糙
作为galgame糕手,国G我一般也都不会错过。其实很早我就被本作吸引到了,游戏的各个角色都很对我的审美。实际游玩之后,这游戏的美术也是真的能打,那种国风感从立绘到背景都拉满了。时棋的人设出来的时候我直接截图当壁纸了,银发艺伎配琴中剑这个设定确实有点东西。音乐也是古韵很足,传统乐器和现代编曲揉在一起,氛围感没得挑。前中期节奏很舒服,从荆湖北路出发一路向北,那种江湖路上慢慢培养感情的感觉很到位。男主虹的人设立得住,刺榜第三的铜刀客,杀伐果断但也有自己的盘算,不是那种无脑莽夫。文本方面文笔确实在线,白话对白和文艺描写切换得挺自然。 然后说说那个争议最大的事王安石。刚看到简介的时候我也觉得离谱,把王安石写成奸相这不是找骂吗?但实际玩下来发现是个反转,游戏里那些骂王安石的反而都不是什么好人。不过这种踩N捧一的操作也确实容易让人不舒服,前期把一堆历史名人黑了个遍最后全为了抬一个人。你要说这是剧本设计吧,也行,但多少有点刻意。问题主要还是出在运营和后半段。跳票这事就不多说了,从二月跳到五月又跳到七月最后八月才上。好不容易等到了,结果发售后还搞分段解锁剧情,一个买断制视觉小说你来这套,搁这耍猴呢?目前还没玩到剧情后期不知道后面发展怎么样,反正游戏的配音bug也是一言难尽,突然没声了或者重复播放,制作组跳票这么久连这个都没修好。游戏价格倒是不贵,原价36.5,首周29.9,在视觉小说里确实算便宜的。如果你冲着美术去的,这个价不算亏。目前这个状态,只能说制作组把一手好牌打稀烂了。不过放在如今这个国G一个比一个烂的水平当中,制作组整出的运营花活已经算是小的了,作品整体的质量还可以,千万别把这东西当成严肃的历史文,,,
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Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《铜刀银剑》:能玩[/h1] 抛开发售场外节奏不谈,《铜刀银剑》这部作品在良莠不齐的国gal行列中,其实甚至可以算得上是中上的制作水准。 首当其冲的就是贯穿始终的全配音,整体语音、音效尚可,部分角色存在用力过猛,但也无伤大雅。剧情本质是王道后宫的经典展开,通过套上一层武侠的外壳,对于国人来说终究还是有一定吸引力。十五章后可能存在赶工,感觉叙事节奏猝然加快,许多伏笔也未来得及回收。“伪史”章节围绕时棋身世的展开令人眼前一亮,堪称全作剧情高潮。最为惊艳的是作品仿照明清话本而化用的语言风格,无论是章节名、称谓还是只言片语的遣词造句,都冥冥给人一种《水浒传》的感觉。 至于百口莫辩的历史问题,其实压根不是问题。全作架空的武侠世界,拢共就神宗、司马光、苏轼和王安石四位真人。除了王安石,其余三人在剧情中的戏份少到不配有立绘,而他本人也迟到早退地错过剧情主线。他们更多的都是代表不同意识形态之间的碰撞,归根究底就“人定胜天”四字。用史实对游戏内人物表现进行挑刺大可不必。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
目前玩过的国gal剧情巅峰了吧,虽然一直跳票,但我觉得值得!
結局真的太唐突了 可惜沒有撐過延期跳票的壓力 端出了半成品 前面鋪陳、世界觀都描述很好很完整,問題是對不起這樣的結尾阿 主角被封印的記憶 對聖人治世的迷思 女主角們的氣相 深山裡的獸族人都沒提到 王安石跟水沫看起來也應該要有更多劇情;聖公也不是唯一的惡人 很像是到太平書那段被硬生生地要求要收尾了 也因此感情線鋪陳也收得亂七八糟,突然就要在一起了 這售價配上前期劇情也算值了,就是希望能好好把一個故事講好,補個DLC收費也行
单论游戏而言,剧情写的不错,CG诚意十足。 很多我乍一看觉得是雷点/降智的桥段其实是伏笔,并且伏笔回收很快,往往十几分钟之内就能把之前的剧情圆上,不会让人长时间不适。这点我觉得做的真心不错,值得表扬。 目前玩了三个小时,阅读的整体感受给人的感觉是舒适的,希望后续剧情能保持住水准。 CG的话看得出来制作组挺卖力了,算是半只脚踏进雷池的级别,这真得给好评。 尤其是应裳的CG,绝了。 总得来说游戏本体不错,我选择给个好评。 但场外节奏属于是稍微了解了一下就没绷住的灾难级别,整的我都不好放心夸你们。唉。
结尾太仓促活像小学写作发现字数超了忙急着交卷草草了事,女主角作为宣传卖点实际笔墨一点不沾纯工具人属性,目前游戏也bug不少诸如爆音 配音音量不同步忽大忽小台词卡断复读 游戏画面边角突显立绘人头
非常好的故事
喜欢炒烂好评只会更低,好自为之吧,唉
什么鬼?一个galgame能给我整坏档?而且是一坏全坏??
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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