
During the Xining era of the Northern Song, a corrupt chancellor plunged the court into chaos, waged reckless wars, favored commoners over scholar-officials, and sought to redirect the Yellow River. Fearing ruin, the martial world chose four champions to slay him: Wang Anshi.
Modeled estimate, not a reported figure. How we estimate →
About
Ranked third on the Jianghu Assassins List, the infamous underworld killer known as the Bronze Bladesman has long been haunted by inner demons and tormented by relentless nightmares.
He finally accepts the most important mission of his life: travel to the Imperial Capital and assassinate the treacherous Chancellor under the guise of presenting the Seal of Heroes. Should he succeed, he may cast off his dark past and become a righteous hero—one who saves the common people from suffering and oppression.
Accompanied by the courtesan Silver Butterfly, the Bronze Bladesman sets out from the Jinghu Northern Circuit toward the Imperial Capital. On the long road ahead, how many dangers await them—and how many tender temptations?
This game is a visual novel in which players click through on-screen text to advance the story. Centered on the passions and rivalries of the martial world, as well as loyalty to one’s country and people, it tells a wuxia tale that feels both timeless and refreshingly original.


主策划:轮呐德
主催:蟒魂
剧本创作:对硝基甲苯
美术:蟒魂
音乐:Ember 木南
UI:E Cloudy
总监:天羽却
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不提历史背景,剧情美术配音我都觉得不错。关于剧情文案,无论说是清浊之辩、命理之分,又或者说孔圣、王安石、苏学士、司马光等人的描述,我可以看到编剧是有表达欲的,尽管这样争议很多。 我愿意相信制作组是抱着希望做点什么,或者实现点什么来制作这一部作品的;而不是仅仅赚钱,不然很多都可以规避的。 所以我愿意给出我的支持。
故事很精彩
还行,前面不错。最后一章剧情有点一般,有点扯,少了些意思
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Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体质量还行,美术和文笔都不错。 剧本上的不足就是战斗描写太烂了,一招一式都写不出来完全就是一笔带过,这样浪费资源给战斗画cg还不如学学水晶社做一下战斗演出特效。 后期节奏飞快,结尾就像看小说和漫画时突然被腰斩了一样难受,非常突兀
国产里顶级的那一档了,哥几个,CG慷慨解囊直呼不过瘾,剧情是有在考教大家对历史的见解的,常言道史书是胜利者编纂的,在统治与教化的重压下,被扭曲的历史已深入游戏的百姓心中,且看铜刀客如何破局。 前十二章铺垫循序渐进、世界观逐渐被打开的节奏把握的很好;后八章收尾速度偏快,虽然重要包袱都有回收,但游玩感官上还是太着急了,有点不爽,最后是女主们的感情线,我说白了,虹就是纯妹控吧,爱妹TV就完了。
剧透预警 冲着病娇妹妹来的,兄妹相识的剧情很老掉牙,但我还就好这一口,病娇这一属性并没有很表现得出来,但却意外拐进了我的另一个好球区。立绘算不上很精致但也还不错,总之小头挺舒服。 剧情上挺环环相扣,主角的性格让我看的挺爽,但一些地方有些虎头蛇尾,比如第二章结尾紫毛揭示身份,后面的章节里完全没戏份了。 本人算是一个轻度历史爱好者对我来说最破坏代入感的,也是我觉得最大的败笔就是古事设定到真实历史时期而不是架空朝代这就造成了剧本很严重的“选角”问题,从第一次提到奸相王安石我就能猜到要有反转(也感觉到作者要把王安石往圣人的方向塑造,但这与大多数稍微懂点历史的人的史观相矛盾,王安石变法的结果也是世人皆知的不好,推行下去的也有很多问题),还有就是苏轼和司马光塑造的过于小丑,人能当这么大的官这点道理怎么可能不明白。这些如果放到架空世界里:一个一心为公的变革者为国家找到一条正确的出路但因为利益被以几个小人为首的集团阻挠,这些人物都是很单薄脸谱化的,你用架空世界就很容易写,但用真实的历史人物就总会让人想到现实人物本身在作品外的复杂性很容易出戏。而且这样也使得结局后的想象空间被极大压缩,因为时期是北宋,封建礼教还有好几百年的寿命,这就导致结局后回想前面写了许多为百姓为苍生,大决战的时候搞这么燃结果完全没有起到启迪民智的效果。 也大概能猜到这样写的原因?因为架空世界不太好写盗跖和少正卯的故事?那也许可以考虑不架空世界单架空一个朝代也行? 但总体瑕不掩瑜还是值得一玩的。
美术上乘 配音优秀 别的还有待继续考察
给差评,前面80%的内容很不错,后面20%纯纯烂尾,前面看的出还花了点功夫查了点资料,后面就装就不装一下,很多坑也没填,比如那个紫衣少女后面就没出现了,雪山师妹的献身也莫名其妙。最令我不爽的是把孔老二批的一点不是,孔子再怎么说也是对中国文化有贡献的,你结合时代来看,孔子的主张也是非常先进的,后面那些什么天人感应,三纲五常之类的你要怪董仲舒好吧,别都怪在孔老二身上,毕竟当时的生产力水平还是有限的。另外,什么事情都要实践没错,但有时候实践不了啊,没条件实践啊,要学造核弹难道真要去浓缩铀吗?学救火真要进到火房子里吗,这不是搞笑吗。读书实践两不误啊。另外,游戏里把人搞的太坏了,不是好人,就是坏人,好的人特别好,坏的人特别坏,有没有什么不好不坏的人呢,主角,但搞笑的是主角自己都承认自己杀了很多无辜的人,但这群没长眼的还是叫自己大侠,主角给自己杀过的人道歉过吗,明明自己也是个杀胚,还装好人,装大侠。而且,主角真实的动机还是复仇,所以B格还是太低了,可以看出作者想讲一个特别的故事,但反而弄巧成拙。要是我的话,我会让人牺牲,比如说老王,我会选择让他为百姓牺牲,几年后天下大乱,这些所谓的宗师名门被反贼砍了头,我不会让主角砍了他们的头,没意思,还是在讲一个谁拳头大谁有理的故事,并没有依靠人,依靠那些最普通的人,还是靠英雄拯救世界,我觉得反而违背的游戏的内核,让普通的人有选择的权利,让众生平等,人人如龙!
不如活侠传
好,好,好! 难得一见的佳作
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Players by region
Where this game's players are, estimated from review languages.
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