
毛蟹穴是僑光科技大學2021年畢業生的畢業專題,遊戲是改編自清朝嘉慶年間臺中沙鹿地區活人陪葬真實事件,結合臺灣傳統技藝皮影戲作為美術風格,遊戲為2D橫向捲軸解謎遊戲,中間加入煎藥及抓雞的小遊戲。遊戲共分為五個章節,作為學生專題,我們把第一章的故事完整開發完成,遊戲時間約為40分鐘。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Traditional Chinese
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра '毛蟹穴' – это медитативный платформер-головоломка с уникальной атмосферой. Визуальный стиль, выполненный в минималистичной, почти монохромной палитре, создает ощущение таинственности и отчужденности. Главный герой, маленький краб, исследует загадочные пещеры, решая несложные, но изобретательные головоломки, основанные на использовании его способностей к передвижению. Игровой процесс скорее расслабляющий, нежели сложный. Задачи не бросают вызов в духе хардкорных платформеров, а скорее предлагают погрузиться в мир и осмыслить его. Музыкальное сопровождение идеально дополняет атмосферу, создавая ощущение умиротворения и спокойствия. Несмотря на кажущуюся простоту, игра оставляет после себя приятное послевкусие. Она предлагает не просто развлечение, а скорее маленький эскапистский опыт, позволяющий на некоторое время забыть о проблемах и насладиться моментом. Если вы ищете что-то необычное, медитативное и красивое, '毛蟹穴' определенно заслуживает внимания. Это не игра для тех, кто ищет динамичный экшен, но для тех, кто ценит атмосферу и оригинальность.
Super Idol的笑容 都没你的甜 八月正午的阳光 都没你耀眼 热爱 105 °C的你 滴滴清纯的蒸馏水 你不知道你有多可爱 跌倒后会傻笑着再站起来 你从来都不轻言失败 对梦想的执着一直不曾更改 很安心 当你对我说 不怕有我在 放着让我来 勇敢追自己的梦想 那坚定的模样 Super Idol的笑容 都没你的甜 八月正午的阳光 都没你耀眼 热爱 105 °C的你 滴滴清纯的蒸馏水 在这独一无二 属于我的时代 不怕失败来一场 痛快的热爱 热爱 105°C的你 滴滴清纯的蒸馏水 在这独一无二 属于我的时代 莫忘了初心常在 痛快去热爱 热爱 105°C的你 滴滴清纯的蒸馏水 喝一口又活力全开 再次回到最佳状态 喝一口哟 你不知道你有多可爱 跌倒后会傻笑着再站起来 你从来都不轻言失败 对梦想的执着一直不曾更改 很安心 当你对我说 不怕有我在 放着让我来 勇敢追自己的梦想 那坚定的模样 Super Idol的笑容 都没你的甜 八月正午的阳光 都没你耀眼 热爱 105°C的你 滴滴清纯的蒸馏水 在这独一无二 属于我的时代 不怕失败来一场 痛快的热爱 热爱 105°C的你 滴滴清纯的蒸馏水 在这独一无二 属于我的时代 莫忘了初心常在 痛快去热爱 热爱 105°C的你 滴滴清纯的蒸馏水 喝一口又活力全开 再次回到最佳状态 喝一口又活力全开 Nah plz add any other languages i dont understand from this a word
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
引导不明确!!!尤其是煎药那里,我一个个试出来怎么做的,室内走的太慢了,抓鸡环节还可以,总体游戏并没有什么难度。另外剧情太快了没有铺垫,怎么就喝完药老夫人过几天就死了,感觉中间可以描述一些逐渐恶化的过程,还有老夫人的葬礼完全可以增加一些祥如去帮助采买物资的过程啊?然后也没有描述祥如怎么被抓,被活埋的,感觉这就是个游戏大纲,细节还不够,需要打磨。当然美术方面还不错,这个可以夸一下,皮影的素材还挺新颖的,场景细节也还可以,不过屋子这么大,可以考虑增加一些互动剧情丰富人物背景形象,不然感觉有点浪费,期待后续
☀️
風格很好,可是引導太少,開場就都不清楚要怎麼操作了。
这个游戏的画风是真的可 煎药的那一块确实一开始没有提示我弄了20多次 后期可以建议弄一点提示在上面 皮影戏真的是绝了 期待后作
这个游戏的美术很有创意啊,有特色,音效也做得干脆利落。就是操作和小游戏解谜部分有些让人疑惑。
美术风格不错,但是谈不上有有任何演出和像样的引导,小游戏看不出和剧情本身的关联意义,尤其是煎药已经耗尽了我对这个游戏的耐心。作为演示可能已经合格,但是作为游戏本身需要完善的地方实在很多。 请再接再厉。
毛蟹穴 is one of literally thousands of student projects infesting Steam. It's from somewhere in Taiwan. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is a simple 2D "shadow puppet" themed puzzle game based on historical events in Taiwan. Apparently they were into a bit of human sacrifice in the 1800's back then. The more you know. It's a bit of minigaming and puzzles and some dialogue... it's a short and shallow experience, and if I paid money to go to University to learn game development in Taiwan, I'd be demanding my money back if they told me they were going to teach me how to make 2D "Flash" games like this. 3D gaming became mainstream in the 1990s. There's no English translation for the game, but that's okay. The language of bad games is universal. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
真的垃圾这个游戏 无聊至极
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.3M | 15.8K | 97% | $8.99 | |
| $234.2K | 624 | 90% | $24.99 | |
| $95K | 317 | 74% | $9.99 | |
| $0 | 10 | 30% | Free | |
| — | 0 | — | — |