
It is the year 1988. Japan is in the midst of the bubble economy. New buildings are sprouting up everywhere, and the people are ecstatic. This is a story of people who live for one year... in such a little corner of the city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 15 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
— An encounter in Tokuo
— that nothing about love

Visual Novel
It is the year 1988. Japan is in the midst of the bubble economy.
New buildings are sprouting up everywhere, and the people are ecstatic.
The old disappears and the new is born,
but there are some people, some places, some things, that nobody notices...
or perhaps nobody chooses to notice them.
This is a story of people who live for one year...
in such a little corner of the city.
Kanna is a first-year high school student
who's involved in a traffic accident during the summer.
She finds herself unable to stay in her hometown any longer.
Jing fails his university entrance exams in China.
He spends a year or so working at a job he doesn't like.
Both of them hear of the incredible opportunities presenting themselves
in the bubble economy of Tokyo.
Therefore, Kanna drops out of high school and goes to Tokyo.
Jing quits his job and goes to Japan.
The job both of them set their eyes on,
would have them simply living in an old, run-down train station.
Although the job only pays a measly 400 yen per hour, it runs for 24 hours a day,
so it really isn't that bad.
They wouldn't have to pay rent, heating, or electricity.
Kanna is a bit awkward around people, and Jing doesn't speak Japanese.
The employer only wants one person.
Neither wants to give up on this job, so Sakura, the woman in charge of hiring them,
recommends that they simply do it together.

Age 19 → 20
"I have a goal."
He failed his university entrance exams in China and went to Japan.
What surprises him the most during his time there is the cost of living.
A day of part-time work in Japan earns more than a month of salaried work in China.
Age 15 → 16
"I was unlucky... That's what I decided to think."
She dropped out of high school and moved to Tokyo because of the bubble economy.
She's a little introverted.
She enjoys eating sunflower seeds.
Height 159cm, Measurements 81/62/87
Age 7 → 8
"Sis, buy me ice cream! Ice cream!"
She follows her sister to the big city.
She's bubbly and upbeat, but never afraid.
She's still a child, so she doesn't really understand what's going on.
Height 128cm
Age 21 → 22
"Many people still have a lot to deal with. Like you and me."
She grew up in Tokyo. Her family is involved in the real estate business.
She employs both main characters.
She's nice and approachable, but she can put her foot down when needs be.
Height 165cm, Measurements 89/60/90
Age 37 → 38
"I don't do stuff that doesn't earn money."
He came to Japan twenty years earlier from China.
For various reasons, he keeps trying to push dangerous jobs on Jing.
Most of his business is in nightclubs and land speculation.
Age ???
A black cat.
He lives in the old station building.
He seems friendly, but runs away if you try to catch him.

Original Story · Scenario: Tomo Kataoka
Concept Art: Werkbau
Character Art: Werkbau, Ringo, Takehiko Akino, Yatumi Suzuame
Scene Art: Ringo, forfreedo, Kyarumii
Cast: M.N.H, Hiroko Taguchi, Kaori Nazuka, Yuko Goto, Jin Li, Tomoe Tamiyasu
Music: bermei.inazawa
OP Vocal: Annabel
BGM Vocal · Chorus: lasah, Raheem "Mega Ran" Jarbo, Mari Yura, Annabel, Shouichi Taguchi, Mashiro Shirakami
LOGO Design: Nachi Kio (KOME WORKS)
UI Design: Mu Xia
Visual Design: C.I.C, Mu Xia
Movie: C.I.C, Yazi
Performance · Script: 2B, Koraku
Program: Xiao Ai 363
Operation · PR: Xue Han
Web Design: Yume Amamiya, Shi Jiu
Planner · Director · Producer: Koraku
Translation: Holm Hinners
Editing: tyabann
Script Insertion: Alice Davidson
Image Editing: Liew Shan Yuan
Quality Assurance: R. Stuart
Project Manager: John Baumlin, PMP
General Manager: Koji Hotta
Beta Testers: Dizzy Valiel, arccun, Cassandra Hockaday
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啊真是好故事啊 所以新作赶快端上来吧 我真想看景萧然和樱井两姐妹后续的故事了,新作的正式版会在结尾告诉我们开头的妇女的丈夫和女孩的父亲吗? 相遇即缘分,感谢让我遇到这份作品,让我成为玩家,成为读者
Such a great story from start to finish. It explores a lot of diferent themes through its characters in such meaningful and emotional ways... The artwork is SO beautiful as well, this is a complete hidden gem, couldnt recomend any more. Only bad thing is that there is some dlc content that is not even translated to english...
正篇还行,dlc和平默示录夯爆了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, English*languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏挺不错,剧情从头到尾都很紧密,一个悲伤的故事散发着淡淡的忧伤。但同时基于商业上的考量又美化了不少,比如:最终女主没有成为陪酒女郎而是和男主共同努力还钱、妹妹没有心脏病去世等等。配合冬天的意境结合的很不错,游戏的音乐尚可但立绘给人不错的印象质量挺高。 游戏虽然刻画了两种视角,来自日本泡沫经济的女主与当时来自中国贫困落后落榜的男主。但女主的剧情主要用于推动剧情,在展现时代背景这方面反而是男主揭露当时中国的情景,江先生揭露日本泡沫时期的场景。有一定的沉思:异国他乡与时代选择,给人穿越那个时代的感受同时点到为止。唯一奇怪搞笑的就是男主一个读书人高考落榜,本篇一直提到有原因,但是dlc展现的就是从小学到大胜券在握却落榜,而选择去东京打工也没有学一点日语待了整整一年的日语环境,最后日语水平和我估计差不多。真的很难理解为什么要把男主刻画的那么木与固执,前期不懂日语和女主水时长非常的尴尬。 总体来说不错,看到新作即将问世,拿起来玩一下老的发现这款早年国gal居然在剔除爱情元素下打磨了一个有气质的作品。 买的两个dlc很不喜欢,一个讲一个傲慢自大的女孩和景是青梅竹马,目中无人却凭借天赋步步高升的故事,另一个讲一个专门帮中国人偷渡的日本人最后良心发现为时已晚的注定悲剧,怎么说呢这种设计好角度的悲剧看着不快活也没波澜,相比于本篇漫长流水线介绍一件事且刻画的角色不讨喜,有人可能喜欢这种时代下的真实身不由己,我不喜欢,最后那个进藤早苗也不知道为什么对杀父仇人放下了,非常的诡异和本篇被老头偷一大笔钱一样诡异。
优秀的演出和剧本,氛围营造很好代入感很强,有点魔夜的感觉,美中不足的是男女主发糖太少以及结尾略显仓促,但是瑕不掩瑜,依旧是一部值得体验的视觉小说
佳作,人设情节合理,前期搞笑,后期有点思考
很不错
及格的作品,两代不幸的人的故事总是相似。
剧情虽然老套了一点,但短篇故事带来的后劲十足,将时代洪流中的个体温情刻画得不错
平淡简短的故事,结尾转折很生硬
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 22 | 95% | $9.99 | |
| $27.7K | 112 | 92% | $8.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $788.1K | 1.8K | 95% | $19.99 | |
| $788.2K | 2K | 55% | $14.99 | |
| $788.4K | 1.4K | 83% | $24.99 | |
| $787.3K | 4.3K | 82% | $6.99 | |
| $787K | 4.1K | 85% | $9.99 | |
| $788.9K | 1.5K | 69% | $19.99 |