
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration and dangerous missions. As part of an elite unit, it is your job to ensure law and order. A secret mission calls everything into question: are you on the right side or part of a conspiracy?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 15 → 3.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration, dangerous missions and breathtaking flight maneuvers.
In the year 2684, Earth was almost completely flooded by catastrophic events. The survivors created floating megacities, which compete for the remaining natural resources.
As part of an elite unit of the most powerful city-state, it is your job to ensure law and order in the metropolis and the colonies.
With your ultra-modern glider, you secure transport routes and fight organized crime. But the course of a secret mission suddenly calls everything into question: are you fighting for the right side or are you part of a dark conspiracy?
Discover vibrant metropolises, outposts, research facilities, factories, etc. in a freely explorable world of more than 12,000 square kilometers.
Follow the main storyline or discover the world on your own and earn your money in mining, as a bounty hunter, racing pilot, bodyguard, mercenary, pirate or as a hunter for lost artifacts.
Invest the credits you earn in upgrading your Skyblade: Engine, weapon or shield upgrades? AI-controlled drones, multi-warhead missiles or stealth devices? Plan your Skyblade's equipment before you go into battle.
Fight against other gliders or hack into their control unit to take control of enemy skyblades.
Take part in the battle for power: conquer outposts, skyports, power plants, etc. to help your faction gain influence and control.
Technical and visual highlights: Changing weather conditions with volumetric clouds, dynamic sun and moon position with realistic day-night changes, complete world streaming (no loading screens), real-time simulation of thousands of flying objects in the world, etc.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 260reviews | 79% | — | $240.6K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't have a HOTAS, so I'm playing on a Meta Quest 3 through Virtual Desktop, using the Touch controllers as an emulated Xbox gamepad. I'm also using a Logitech G29, with the pedals mapped for forward thrust and reverse thrust. I'm running the game on an RTX 4090. I honestly love this game. The atmosphere, visuals and feeling of flying through the city in VR are incredible, and I really want to keep playing it. The biggest problem for me right now is the VR menu and input handling. In flat mode I can use the Quest controllers as pointers and configure everything easily. Once I switch into VR, those pointers disappear, so I have to enable gamepad emulation in Virtual Desktop in order to fly. That works well for controlling the ship, but then parts of the menus and configuration become extremely difficult to use. I'm also seeing very strange behavior with the G29, its pedals and the shifter. To be clear: there is absolutely nothing mapped to menu navigation in the Menu controls section. Despite that, the game still reacts to movements from the steering wheel, pedals and various G29 buttons while I'm in the menus. The behavior is also very inconsistent and seems almost random. When the shifter is in neutral, the menu selection starts moving around uncontrollably. If I put the shifter into any gear from 1st to 6th, the menu stops moving — but then I can't select anything at all, either with the Quest controllers or with the keyboard. The only workaround I've found is to leave the shifter in neutral and very slightly move the steering wheel until the unintended menu input happens to settle into a neutral position. Then I can sometimes navigate the menus. Keyboard input in VR is also unreliable. Enter and Escape usually only work if I hold them down for a while, and even then they only register sometimes. It really feels like multiple input devices are being read by the VR menus even when they are not mapped to any menu function, and that those inputs are fighting each other. It would be a huge improvement if VR mode had proper mouse/VR pointer support, more reliable keyboard input, and strict separation between gameplay controls and menu navigation controls. Ideally, if a device has no menu bindings, the menus should completely ignore its axes and buttons. The game itself is fantastic and already has something very special. I really hope the VR controls, menus and input handling get some attention during Early Access, because with those issues polished this could easily become one of my favorite PCVR games.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I tell you later why this so fire.
Great potential when the full version comes out :-)
I like this game but I'm stuck on the run the route but avoid the cops and I've noticed that they've been spawning on top of me with no chance to avoid. This is mindless puffing. Please fix. I'm sorry but I felt jerked around by the placement of the cops. It's not that things can't be difficult, but to design an instant failure mission with random elements is not a good design. I was failed by objects that had spawned milliseconds before I had a chance to respond. I also understand that making things random in a good way is hard. My only suggestion with that could be to spawn the cops a little further off so they can fly into the situation. The problem is they can and will spawn on top of you giving little chance but to auto fail the mission even when you are close to the end. I don't like it and I hope it's changed. Thanks to everyone working on this game.
Really cool cyberpunk light sim. its very arcade like so its not very complicated and easy to learn The city you fly through is beautiful can't wait to see what other maps are brought it.
Works natively on Steam Deck OLED between 20-30 fps in normal mode ! (The screen say 20 but i don't feel bad rate?) Very good game. I'm just blocked and I'm not the only at the racing: impossible in 1:15. Works perfectly with XBOX controller (just to invert for me Y axis). A legacy for G-Police for who like first one.
This is a gem in the making. Give it a look!
This game is very much still in development. Currently for me it crashes every time within the first 30 seconds of loading it up. It looks amazing. I really do want it to work. But at the moment, it doesn't.
ran pretty well no errors or fatal crashes -using a pimax super oled vr helmet running open xr via pimax play . got around 95 fps in ultra gpu @ 78% and about 65-70 fps in insane setting gpu @ 96 % which looked great an was rather smooth , main issue is im blind in the menus in vr they dont highlight at all have to guess by amount of movements which made getting weapon upgrades and tweaking settings extremely difficult . but overall a good experience in vr if your rig can handle it !
4070RTX keine Einstellung funktoniert ruckeln ohne Ende
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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