
The jailer is the key, kill him and you’ll be free. Fight your way free in this ultra-responsive, fast-paced sword-fighting and dual-stick shooting game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 90% | — | $6.7M |
| $19.99 | 22.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+REP
the soundtrack carried me
9/10 я чувствую что разнесу компьютер пока буду проходить хард
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Korean*languages with full audio support
| $19.99 |
| 540ratings |
| 90% |
| — |
| not modelled |
| $19.99 | 213ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've had this on my bench for a minute, glad I gave it the 4hrs of my time. Incredibly fun boss rush, my ideal length for a single sitting playthrough, still more content and challenge mode to come back to.
interesting game very short i like it feels janky sometimes but overall it's good
Furi — стильный и напряжённый экшен, построенный почти полностью на босс-файтах. Каждый бой — это проверка реакции, концентрации и терпения. Музыка качает, визуал яркий, а сложность не делает скидок. Плюсы: Эпичные и сложные бои с боссами Стильная графика Отличный саундтрек Чёткая, отзывчивая боёвка Минусы: – Высокая сложность – Почти нет обычных уровней – Может быть фрустрирующей Коротко: если любишь честный вызов и бои, где решает скилл — Furi попадёт точно в цель. Если нет — приготовься умирать. Часто.
Amazing game, fast paced,intense
Excelente jogo, mas é bom saber que: - Dar parry nesse jogo é uma desgraça, pq vc num primeiro momento pensa que vc tem que ativar a defesa no momento em que o boss liga o pisca-pisca. Mas não, vc tem que ativar a defesa no momento em que a animação te acertar. Isso não seria um problema se dar parry não fosse essencial pra alguns bosses (The Hand/O Mão, por exemplo).E tem muita animação em que parece que o boss pula 1 ou 2 frames (The Line/O Linha é melhor exemplo disso) - As batalhas de chefes são legais e criativas, mas quase são infinitas. Não bastasse todo chefe ter no mínimo quatro barras de HP, ele ainda tem um escudo com quase o dobro de resistência do HP comum, e todos eles batem muito forte. Isso faz com o que um boss que é legal de se lutar por 10 minutos - com acréscimo de tentativas - se torne um verdadeiro teste de paciência, levando aí seus 25 a 40 minutos pra se derrotar. - Algumas habilidades não são citadas no tutorial, como: carregar a esquiva, defesa que reflete projeteis e ataques carregados podem ter o mesmo efeito de um parry se for usado no momento de um ataque do boss.
да
Неплохая именно что ИГРА про чистый босс-раш. Бюджетность игры чувствуется в топорности анимаций и визуала, а также странном ощущении от управления (об этом ниже). Возможность парировать почти все атаки однозначно плюс, а уж восполнение ХП за счет них радует отдельно. Боевая система приятная, в особенности в клоуз комбатах (The Edge останется в сердечке за чисто мужицкий бой на катанах и... весле) Из неприятно-субъективного могу отметить ощущение, что дэш запаздывает, отстает от момента нажатия кнопки на какое-то время. При этом при прямом наблюдении вроде как все происходит моментально кадр в кадр (хз, мб, за целое прохождение так и не привык). В остальном же однозначно рекомендуется к прохождению тем, кто ищет игру с уклоном в геймплей (буллет хэл, скорее всего, зайдет не всем, но фанаты тохи схавают за обе щеки). P.S. по буллет хэлу: манал рот третью стадию на мазер шипе.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.2K | 27 | 52% | $9.99 | |
| $0 | 0 | — | $3.99 | |
| — | 213 | 84% | $19.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $54.6M | 89.1K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 14.2K | 92% | $19.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 15.6K | 86% | $9.99 | |
| $6.7M | 8.1K | 83% | $29.99 |