
The jailer is the key, kill him and you’ll be free. Fight your way free in this ultra-responsive, fast-paced sword-fighting and dual-stick shooting game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 90% | — | $6.7M |
| $19.99 | 22.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a really cool and unique game. The combat, art, music, and bosses are well designed, and very fun. Now here's the thing, this game's one of the hardest I've ever played. Each boss really makes you learn certain mechanics that are required for future bosses, often times learning these mechanics are unavoidable due to the design of the game. This makes for really rewarding feeling bosses. I didn't come into it expecting this level of a challenge, and a few boss phases really felt overtuned and agony inducing (the last phase of [spoiler]The Burst[/spoiler], and the last phase of [spoiler]The Star[/spoiler]). I really enjoyed the combat, especially on bosses like [spoiler]The Edge[/spoiler] and [spoiler]The Hand[/spoiler], but it seems like Bullet Hell's a weakness of mine, so the phases with it purely were super tough for me.
Extreme suck to feeling like a GOD
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Korean*languages with full audio support
| $19.99 |
| 540ratings |
| 90% |
| — |
| not modelled |
| $7.99−60% | 213ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the ♥♥♥♥ out of this game. I even bought the physical artbook. The music the gameplay, the fights, everything is SO GOOD, I think about this game every single day.
too easy, all bosses 1 or 2 attempts but ok
isometric
this game is perfect intuitive and responsive controls, great character design and storytelling, completely devoid of jank and filler. the game bakers simply did not ♥♥♥♥ around here. the mix of sword and gun combat gives the game a good rhythm, and while the controls are simple the game is challenging and the skill ceiling is as high as it needs to be. the soundtrack is just unbeatable, it is not only full of bangers in its own right but also perfectly complements the game making the whole game not only a masterpiece of gameplay but of art and sound design as well. and if that wasn't enough, it also runs on anything, just play it.
Incredibly cool game. I like the voice play, fighting mechanism, and the hidden "story line". There seems to be some optimization issue, and lower fps at certain situations.
тупая пизда бегает по всей карте с ваншотающей винтовкой, а так крутая игра
çerezlik zorlanmadan boss kesmek istiyorum derseniz bu oyunu alablirsiniz tatlı grafikleriyle gayet kafa dağıtmalık bir oyun hikaye beklemeyin sadece arkanıza yaslanın ve bossları kesmeye bakın anın tadını çıkartın
normal game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.2K | 27 | 52% | $9.99 | |
| $0 | 0 | — | $3.99 | |
| — | 213 | 84% | $7.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $54.6M | 89.1K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 14.2K | 92% | $19.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 5.2K | 93% | $49.99 | |
| $6.7M | 15.6K | 86% | $9.99 |