
The jailer is the key, kill him and you’ll be free. Fight your way free in this ultra-responsive, fast-paced sword-fighting and dual-stick shooting game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 90% | — | $6.7M |
| $19.99 | 22.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice
Game of the year.
I was not ready xD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Korean*languages with full audio support
| $19.99 |
| 540ratings |
| 90% |
| — |
| not modelled |
| $7.99−60% | 213ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beat the game in under 3 hours and got an A rank for my first playthrough, I am told this is rare. It was much easier for me than intended coming from similar games where you need to parry a lot and be aggressive but I still strongly recommend it.
Тюремщик — путь на волю. Убей его, и ты свободен. Это все что нужно знать об этой игре. Парируй, смотри за радугой на экране - ты выиграл. Проходил на сложности фури и прошел довольно легко, последние босс правда задушил своими миньенами и пришлось сложность скинуть. Только положительные эмоции от игры, парирования напомнили сикиро только тут намного легче это делать.
The combat mechanics are fantastic and each boss felt like a different playthrough without affecting your progress or ability, but enhancing each category of it. But that's not what made me hooked to this game but rather its story telling and the meaning behind things. This game has given me some sort of, Epiphany, an additional synonym to life and meanings to things I never saw from a third perspective. What would you do if had an eternity to do nothing but wait? Do you keep busy, do you daydream, do you freak out? He trained. Excellence is not an art, it's pure habit. We are what we repeatedly do.
Absurdalnie długie walki z bossami, na dłuższą metę męczące i nużące.
Кто фури? я фури??? а может ты фури???
I like her. She's a lot like me. She's clever and she has a plan. On a scale of 1 to 10 I'd give her an eleven, she'd give herself a 12.
★☆☆☆☆☆☆ 整体体验极差,战斗视角无规律胡乱切换,操作手感生硬拉胯,打击反馈糟糕。画面充斥浓烈光污染特效,色彩刺眼炫目,极易视觉疲劳与眩晕。还依靠冗长乏味的赶路桥段、重复战斗环节刻意注水,强行拖沓游戏时长,全程游玩折磨感拉满。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.2K | 27 | 52% | $9.99 | |
| $0 | 0 | — | $3.99 | |
| — | 213 | 84% | $7.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $54.6M | 89.1K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 14.2K | 92% | $19.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 5.2K | 93% | $49.99 | |
| $6.7M | 15.6K | 86% | $9.99 |