
Trapped in a doomed city, you and up to 7 friends must scavenge parts, fix your van, and escape the brutal tornado that approaches. A first-person co-op survival game with escalating disasters and total environmental destruction.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
About
Welcome to Funnel Runners, where you will have your first on-site deployment with APEX Storm Monitoring Services.
A high-priority F5 tornado is approaching, and we are counting on you (and up to 7 fellow friends) to collect data, scavenge necessary information, and, of course, survive.


The weather is your worst enemy here. Tornados and storms will spawn randomly, grow stronger over time, and tear the whole map apart. Buildings will collapse piece by piece, and items will no longer be found in destroyed areas, so you must adapt quickly. Be careful not to be swept up by the wind; you may not be found again.

In this mission, you can team up with 7 other players or tackle it solo. Share gadgets, split up to cover more ground, collect necessary information and items to fix the van before the situation turns bad.
With realistic graphics and a first-person perspective, the experience brings you close to every gust of wind, distant siren, and falling piece of debris.

Scavenge the collapsing city for scattered vehicle parts, fuel, and tools. These items will allow you to repair your van and help you survive the storm. Each playthrough features randomized environments, weather, items, and problems to solve on your vehicle. No playthrough will be the same.


Updates
Engagement
Reviews
Themes across 1817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
works as a demo game but not as a paid experience you feel compelled to return to, may purchase again if it is ever completed.
Eh, it's okay, kindda blows, gets very repetitive. In Normal mode dev's seemed to have decreased the spawn on a few key items you will need and increased storms. It all should scale based on number of players ingame. Also, items should be where they would logically be... tire in bath tube? C'mon really? Yet conductor looks like an adult toy and usually always found in a bed... seriously? Until more maps and better ingame optimization I would avoid buying unless on sale dirt cheap. Only fun until you realize how monotonous it is and how nonsensical the object spawns are. Lastly boarded up rooms/houses should guarantee an item you need but they are no better than any other house/room, so a huge waste of time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Struck by lightning, got up, walked 10 steps. Struck by lightning again, got up, walked 5 steps. Struck by lightning a third time, flung into a tree that was on fire, then burned to death. 10/10 would go again.
OH GOD ♥♥♥♥♥♥♥ HELP IM NOT GONNA MAKE IT AHHHHHHHHHHHH-
As other have pointed it out, game is really bland and repetitive. Currently there is only one mission which consists of finding parts for your van in a suburb. Tornadoes are present but mostly background noise as you search for minutes on end for the exact part you need to fix your van. My second run, which also happened to be my last consisted of my friend and I searching for a missing tire through rubble for over 10 minutes as tornadoes wandered around us. This is still an Early Access and should've been left in the pot to cook for longer. In it's current state, do not bother. Refunded
The game is pretty fun if you like rather repetitive tasks, but the input lag is an extremely frustrating work around. For me it makes the game near unplayable, I had to go into the settings to really fine tune mouse sensitivity for it to even remotely react to my mouse controls in real time, as well as turning motion blurring alllll the way down because it is very sickening to look at otherwise (as someone who experiences motion sickness, at least). The repair minigames are also really frustrating because this same input lag extends to these minigames, but not to picking up items or interacting with the world. When you hit the button for a quick time event, but again the input lag makes it almost impossible to calculate correctly. Having said all of that, the weather events are fun, playing with friends is even more fun, and I do like playing it in large groups, but the extremely clunky and motion -sickness inducing controls make this game quite frustrating to play.
this is just Illinois simulator 10/10
If you love naders youll love this game. It combines the wonderful view and horror of the tornado. Nothing beats couching in your fake living room hoping a nader doesnt rip your roof off and send you with it. 10/10 Terrifying, 10/10 love this game.
You cant sex the tornadoes, you can NOT sex the thunder, you CANT EVEN sex the LIGHTNING, whats the POINT of even playing this "game" if you cant even sex the ♥♥♥♥♥♥♥ VAN. 0/10
The potential of this game is insane. It's already spectacular in regards to game-play, graphics, and optimization, but this could easily grow into something much greater. I would highly recommend playing. The only thing I can say I kind of wish for is a free roam where you actually drive the van around and chase tornadoes, but it is understandable why the developers took this approach instead. I'm hoping for future maps they expand on this idea and use the potential this game is capable of having!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.1M | 49.6K | 89% | $9.99 | |
| $1.9M | 2.2K | 78% | $29.99 | |
| $1.3M | 5K | 32% | $7.99 | |
| $202.5K | 570 | 81% | $9.99 | |
| $156.4K | 702 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.7K | 83% | $24.99 | |
| $1.8M | 3.4K | 87% | $19.99 | |
| $1.8M | 2.1K | 81% | $29.99 | |
| $1.8M | 1.1K | 95% | $59.99 | |
| $1.8M | 7.6K | 85% | $9.99 | |
| $1.8M | 7.3K | 54% | $9.99 |