
Have you ever had the opportunity to control your own amusement ride at the fair? Probably not ... Now you can experience this on your PC & Mac with the new Funfair Ride Simulator 3. With physics and detailed graphics, awesome fog, firework and light effects and a simulated fairground.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Now you can experience this on your PC & Mac with the new Funfair Ride Simulator 3. With physics and detailed graphics, awesome fog, firework and light effects and a simulated fairground.
Control and marvel at some of the most breathtaking rides that can be found on the fairgrounds around the world. Watch how visitors buy tickets and seat in your ride. Choose your lighting and sound effects, or simply sit yourself in one of the gondolas and experience your very own ride! On day or at night - you decide!
OPERATE
Operate your own ride! Control the speed, lighting, sound effects, and much more. Add some nice firework or play a typical fairground jingle!
GET IN
Take a seat in your own ride and enjoy together with your virtual visitors the ride in 3D!
EXPERIENCE
Experience a unique atmosphere created by the crowded fairground, changing light, fog, sound effects and the smell of fresh popcorn! (Sorry, there is no device for that feature our yet ;) )
SOCIAL GAMING
Unlock a variety of achievements and compete with your friends and other players by comparing your stats. Who carries the most passengers? Who is the most successful carny?
FEATURES
• Control the most fascinating rides that can be found on the fairgrounds around the world
• Comprehensive simulated fairground
• 3 awesome thrillrides are included (Kraken, Gold Mine & Cyber Star)
• Interacting people
• Realistic physics
• Playable Jingles
• Archievements and leaderboards

Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
💋
lunapark simülasyonu eğlenceli yada çekici bir tarafını bulamadım
Not Worth it, Im getting a refund.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon simulateur, on a vraiment l'impression de piloter une attraction ce qui est le but. Il y a pas mal d'attractions différentes, de tous types donc une bonne diversité. En plus aux niveaux de la soundbox, il y a aussi une diversité de sons ainsi que différents angles de vue et pas mal de jeux de lumière. Donc franchement logiciel très intéressant. Et le prix que ce soit du jeu, des DLC ou du pack complet n'est pas trop cher pour ce que cela propose c'est même raisonnable je trouve comme tarif en toute honnêteté.
Trop bien
Funfair Ride Simulator 3 ist gut gelungen, allerdings wirkt es irgendwie düster.
Great game for Roleplaying
Funfair Ride Simulator 3, developed and published by Pixelsplit Simulations, is a niche simulation title that targets a very specific audience—those fascinated by the mechanical precision, spectacle, and rhythm of amusement park rides. As the third installment in a series that has quietly built a small but passionate following, this entry continues the tradition of delivering a highly focused experience centered entirely on the operation and management of various thrill rides. Rather than tasking the player with running an entire theme park, this game narrows its scope to put you directly in control of individual attractions, emphasizing realism, timing, and the satisfying routines of ride operation. From the outset, the game presents itself as more of a technical simulator than a management game. The core gameplay loop revolves around choosing from a selection of real-life-inspired rides, configuring their settings, adjusting sequences, and running them as if you were a real-life ride operator. Each ride has a control panel, featuring switches, sliders, buttons, and even lighting and sound settings. As the operator, you are responsible for everything from letting passengers on and off, controlling safety mechanisms, managing ride sequences, and customizing lighting and music effects to match your desired vibe. The depth of control is impressive, and it quickly becomes clear that this is a game designed with ride enthusiasts in mind. What makes Funfair Ride Simulator 3 stand out from more generalized theme park games is its dedication to accuracy and the authenticity of ride mechanics. The developer has clearly studied real-world control systems and recreated them in intricate detail. You’ll find yourself operating rides like the "Top Spin," "Booster," or "Breakdance," with each ride offering its own unique layout, animation pattern, and user interface. As you progress, you'll begin to appreciate the nuances of starting rides smoothly, maximizing visual impact for virtual guests, and keeping things running efficiently without breaking immersion. This commitment to realism makes the experience feel more like a digital sandbox for hobbyists than a traditional game with defined goals. Visually, the game employs a clean, functional aesthetic that prioritizes clarity over spectacle. The rides are modeled with a decent level of detail, and the animations are generally smooth, capturing the kinetic energy of spinning arms, swinging gondolas, and flashing lights. The environment surrounding the rides is less detailed—flat fairgrounds, basic terrain, and generic crowd noise—but that's clearly by design. The focus remains on the rides themselves and the operator's perspective. The inclusion of dynamic lighting, weather conditions, and time-of-day changes adds to the ambiance, especially during night sequences where colorful lights truly pop. However, the overall graphics still reflect the game’s indie origins, and while functional, they lack the polish of larger simulation titles. One of the strongest aspects of the game is its audio design. Each ride comes with its own set of sound effects, crowd reactions, and, in many cases, customizable background music. The hum of motors, the hiss of hydraulics, and the chatter of excited park-goers all contribute to a believable soundscape. The game also allows players to import their own music or voiceovers, which further enhances immersion for those who want to recreate a particular fairground atmosphere. The soundboard-style interaction even gives you control over mic announcements and themed effects—another layer of customization that ride enthusiasts will appreciate deeply. That said, the game isn't without its limitations. The lack of broader park management features or narrative goals means there's no campaign mode, economic system, or progression tree to follow. For players who thrive on objectives, challenges, or long-term gameplay incentives, Funfair Ride Simulator 3 may feel a bit empty. It’s more of a creative, experiential tool than a traditional video game. There’s also a steep learning curve for new players unfamiliar with ride operations; the complexity of the control panels can feel overwhelming without proper onboarding, and the in-game tutorials, while present, are basic at best. Some UI elements also feel outdated or unintuitive, particularly on PC when using a mouse and keyboard. Replay value depends heavily on the player’s interest in mastering ride mechanics and crafting customized sequences. If you’re the type to experiment with timing, lighting combinations, and fine-tuning every operational detail to perfection, the game offers almost endless tinkering potential. Steam Workshop support and modding capabilities are limited, but there is a small community of enthusiasts who share configurations, lighting presets, and ride tips through forums and fan sites, which helps to keep the experience fresh for long-time players. Overall, Funfair Ride Simulator 3 is a highly specialized simulator that delivers exactly what it promises: an in-depth, hands-on experience of controlling funfair rides down to the smallest switch. It's not designed for casual players or those seeking broad gameplay mechanics—it’s for simulation purists, ride aficionados, and players who find joy in precision and process over spectacle or narrative. While its presentation is modest and its gameplay loop narrow, it excels at providing an authentic, satisfying simulation of fairground machinery and the rhythms of ride operation. For its target audience, it’s a rare and rewarding experience that fills a very specific gap in the simulation genre. For everyone else, it might serve as a curious novelty, one that offers a glimpse into the behind-the-scenes workings of a world we usually only view from the seats of a spinning gondola. Rating: 6/10
j aime
gut
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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