
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 20.9Kreviews | 74% | — | $32.4M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had high hopes for this game... but its way to complex for my old brain.
I really enjoyed it. Its different and its bigger than the first one but its still a fight with winter only this time its also a fight with the people living in your city. gameplay is very nice, at times I felt I had too many options to chose from the science lab. the politics thing is a nice idea, you felt more connected to your people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.5M | 53K | 96% | $29.99 | |
| $32.2M | 1M | 98% | $4.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $32M | 33.1K | 89% | $39.99 | |
| $32.8M | 56.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| — | 0 | — | — | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $608.5K | 623 | 59% | $24.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $57K | 1.1K | 56% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
666
Muito foda. Tinha jogado o Frostpunk 1 há um ano e agora comecei a jogar o 2 e não consigo parar de jogar. Diferente do frospunk 1 em que o foco era o microgerenciamente, no frostpunk 2 o jogo é levado à outra escala macro. Jogo muito bem feito, boas mecânicas e história. Definitivamente vale a pena pra quem gostou do primeiro
More politico type than the first, still absolutely great
Keine Stunde angespielt, muss ich wieder deinstallieren. Mir wird von der Grafik schlecht (und ich bin kein Epileptiker). Der Schnee wird nämlich nicht weiß dargestellt, sondern mit schwarzen Kriseln wie bei einem gestörten Fernsehbild. Das lässt sich auch nicht ausschalten. Auf dem Tutorialbildschirm blinken links wie wild die noch nicht gelesenen Einträge, sodass man sich gar nicht auf den Text konzentrieren kann. Merkwürdige Designentscheidungen. Die Übersetzung ist auch eher dürftig. Fühlt sich an wie eine Beta. Schade! Achso, Ergänzung: Spiel wird seit 10 Minuten angehalten...
Honestly, I think I might like this one over the original. I enjoyed the districts/buildings/hubs mechanics quite a bit, the faction system was entertaining [spoiler](screw you, pilgrims, I hope you like your [strike]concentration camp[/strike] err I mean [strike]ghetto[/strike] err I mean "enclave")[/spoiler], and exploration of the map was pretty enjoyable. There were multiple points where I was sure I was about to die but barely pulled out a win just in the knick of time. I do wish that the settlement/colony system was a bit deeper. After maybe an hour of struggle to get them set up, you basically never need to touch them again. Overall, I enjoyed the game. solid 7/10, definitely worth the price of admission. I hope the next one gives us a world to conquer instead of just a patch of ice.
故事挺有意思 就是感觉派系有时候思维一根筋,理性必须理性到绝对,传统必须绝对传统 对了可以加一个(城市状况很好时社达派系自动消亡,城市活不下去的时候平等派系自动消亡)我觉得可能会有意思 通过环境决定了这些派系有没有群众基础
有很多偏門的方法可以輕鬆打過高難度,走公式也行 但就這個國民大會模擬器讓我玩起來很不自在,一點自由度都沒有,基本就只能走公式通關 作為經營模擬遊戲毫無發展空間,只能被派系牽著鼻子走 作為政治模擬遊戲也很小兒科,兩大派系只有對立沒有妥協,而且流派平衡性極差 看起來需要在端水跟發展間找到平衡點選擇法案和事件抉擇 實際上因為差勁的平衡,大多選項間僅有最優解可以選擇,做為端水跟政治模擬也沒有自由度可言 DLC看似給了折衷方案,但折衷方案效益差到玩家根本不會選,而且兩邊的極端派系也都是持反對態度 一點意義都沒有,要打最終烏托邦結局一定要跟其中一邊撕破臉,妥協設計不僅弱也毫無意義 本來我想拋去1代的濾鏡稍微還覺得是平衡性差勁的但整體尚可的普通經營模擬跟政治模擬遊戲 但兩個DLC都讓我吃了一大坨,不推薦 要玩道德選擇和城市經營建議完一代 國會模擬玩起來血壓很高,派系就是毫不講道理的刁民,很真實但不好玩
Honestly I think it's a fun new direction for them to take and it takes some guts to try new stuff. I think they did well here. Don't like the EULA business so there is that ... kind sketchy for 11bit to do that .... plus the move away from narrative games .. tm tm tm but this one is pretty cool and definitely a vibe.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.