
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 7.5/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.

Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.

The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.

Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.1Kreviews | 75% | — | $32.6M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不推荐
After having a hard start I like the game now.
Намного хуже чем первая, ожидал большего. Но если объективно посмотреть, то игра средняя как гродострой, так что не буду ставить негативный отзыв
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $22.49−50% | 235ratings | 82% | — | not modelled |
| $44.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Game, don't get Breech of Trust until they fix the balance of it.
Кал редкостный
平衡性改动堪比暴雪,DLC质量堪比宫崎英高,bug数量堪比育碧,稀烂数值堪比鬼谷八荒
This game is a almost perfect successor to the first one. It just feels like a logic next step from the events of Frost punk 1. The first one it's more personal and your making decisions mainly on survival Cause it was only a few hundred people at most and your stuck in a small crater. Now your in the thousands and finally expanding out of the crater. I seen more reviews saying it's not personal enough and just does not have the same vibe at the first. I do somewhat agree but also what else could they do? when there are more people and cities expand. Of course it would get less personal. you can't focus and feel close to thousand upon thousands of new souls. Either way. I love most of the mechanics in the game but I feel they have to tweak the politics. It just feels at times your just babysitting the two factions and becoming captain feels to overpowered, just being able to fully control the council and simply ignoring what anyone thinks even in late game just feels to easy. One thing I wish had more detail was District generation. It really feels random buildings and thrown onto the snow and some care of where it goes but also not really. The roads just go into builds and I see automatons and trains disappear into them. And I honestly feel it makes no sense for there to be snow on the ground in districts when they are warm. The first game had snow disappear in a heat zone. why can't that happen here? and they need to put in roads between Just cause it makes sense. Despite all that. It's really a great game that clearly had a massive amount of love and time into it. Get the first game before this one not only cause it's slightly better but it makes sense.
So many bugs in this game it is annoying. Was so glad to see that they released promised DLC, but I started playing and what do I see - promising start, interesting concept, but after first new mechanical event that destroys my buildings - I can no longer turn on my buildings in a district (after it is restored) so I wasted few hours on a playthrough in which I can no longer do research. Amazing! As far as a I know it is no longer early access and devs had plenty of time to fix all bugs. Unaccepatable!
I didn't like the game at first, as I too found it overwhelming and couldn't let go of the FP1 game play. It took me a few months to get back to it and now I'm loving it. I guess the approach is just to treat it as a new game where you have to learn the mechanics from scratch, pause often to think decisions through and you'll have a good time :)
First of all; despite the name it does not really play exactly as a sequel to Frostpunk 1, those that come expecting the exact vibe will be dissapointed and I suspect part of the disillusion I seen comes from that. It's a step forward on the lore sure but it does play and feel differently, specially on the vibes department and I can't say that I felt exactly the same highs as the first game. "Not very intimate compared to the first one" is a word that comes into mind. F2 is just a victim of it increased scope in that regard. As is it would rank lower than the first game for sure, but as a city builder and survival is quite fun from it's own parts and the DLCs enhanced the amount of experiences you can have with it. I'd also experienced more than my fair share of bugs some quite annoying or game breaking, might be a side effect of UE5 or the increased scope. Who knows, but it's somewhat notable. Will still give this a 7,5/10 in any case.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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