
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.2Kreviews | 75% | — | $32.4M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you build coal mines to heat food districts, so you can feed your extraction and industrial districts, so you can build logistics infrastructure to transport all these resources, so you can attract more people, so you can house those people... so those people can mine more coal...
傻逼吧,最高难度凹了三天不死人,结果一个bug出来全部劳动力受伤了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.5M | 164.3K | 96% | $9.99 | |
| $32.5M | 53K | 96% | $29.99 | |
| $32.2M | 1M | 98% | $4.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $32M | 33.1K | 89% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| — | 0 | — | — | |
| $19.6M | 17.8K | 79% | $34.99 | |
| $608.5K | 623 | 59% | $24.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $57K | 1.1K | 56% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说实话,感觉真不如一代啊
посадили на кол потому что кушать хотели
After purchasing the Fractured Utopia expansion, I encountered a bug where the game becomes permanently stuck in a paused state while playing Utopia if I select either the Disease or Doomsayer challenge. This issue used to occur only occasionally, but now it happens every single time with either of those options. Having to constantly reload my save makes it impossible to stay immersed in the game. To clarify, this isn't tied to any specific event or game mechanic. The freeze can occur randomly during normal gameplay, whether I'm resolving events, enacting policies, or performing almost any other action that advances the game. The game simply becomes permanently stuck in a paused state, forcing me to reload my save. Considering the price of both the base game and the expansion, it's disappointing that this bug has remained unfixed since the expansion's release. Given its current state, I can't recommend buying this game or its expansion. You're better off spending your money on a different game instead. I thought the freezing bug would finally be fixed after the release of the new expansion, but unfortunately it's still there. Even now, the game still freezes if you play Fractured Utopia after selecting either the Doomsayer or Disease challenge (I'm not sure which one is actually causing it, or if it's both).
Frostpunk 1 was the first game I ever 100% and I did so pretty close to the release of Frostpunk 2. When the 2nd came out I honestly wasn't a fan. The tension felt completely different and often felt too much like just making promises over and over to keep people appeased. Every once in a while you would run into a big icy wall and the game would topple and end. I shelved it for a long while but just recently returned. I will say, I still like the feel of the first. Something about watching the poor souls march off into the snow, the coal thumpers making piles, the end of every day. It felt more gritty and personal. The bigger scope of this game with managing colony level decisions and getting deeper into the factions has a fun element to it. I still think I will always love the 1st more than the 2nd but this game has recently captured my attention the same way the original did. TL;DR it's very different than the first but it is a worthy successor.
If you liked the first Frostpunk game then you will like this one hands down, since it is an improvement of the first.
Cara o game é bom mais prefiro o 1 por questões de gosto mesmo ! Vale a pena se pegar na promoção ! É um game que tem bastante coisa para fazer, mas é mais dedicado a quem gosta de games de grande escala bem diferente da pegada do primeiro, mas de resto é a continuação da historia do primeiro e muito bem contada !
Це дуже крутий сіквел для тих хто хотів вирішуват и ще більше проблем для людей які ще менше хотіли б чогось там вирішувати.
好了 dllc承诺要兑现了 明年1886一出 大家一定会买的 二代就算再烂也是有优点的 结果你们直接放弃开始糊弄我们 你们就是这么对待爱这游戏的玩家吗?信任是有限的 不是 无限的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.