
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't waste your time this is a queue simulator.
Штурмуй мосты сам Штурмуй мосты с рандомами Штурмуй мосты с кланами Штурмуй мосты с баррикадами Штурмуй мосты без логистики Штурмуй мосты с логистикой Штурмуй мосты с танками Штурмуй мосты с артой Штурмуй мосты с кораблями Штурмуй мосты с авиацией Штурмуй мосты Штурмуй мосты Штурмуй мосты
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В игре есть куча возможностей и есть место для каждой души
У*баны сп*здили танк!
в игре полно читеров но разрабам глубоко ♥♥♥♥♥ =(
гриндилка, не рекомендуется для соло плееров, дуо, трио, даже сквада. если хотите играть в войнушку: соберите больше друзей или ищите кланы (недопонятая хрень). серверы - дибильные. почему нельзя поднастроить так ,чтобы например русские воевали с пендосами или принципе славяне против англичан. там у тебя идет два общих сервера: один для чайников на котором играют профи, второй для профи на котором играют чайники потому что не знают как поменять сервер. а так игра ахрененна по возможностям и впринципе весь вайб войны передается. наверно когда-нибудь вернусь
My ass just got blow up
Война никогда не меняется
Très bon jeux surprenant et addictif une fois tu comprend les base et tout .
After a lot of time i can confidently say i love the game. I once posted a review where i criticized the game heavily, and i still think it has a lot of problems itself, but i cannot say that i haven't grown to love (and hate sometimes) this game. From the vision that brought us to have thi gem. GEM. because i challenge anyone with more then 20 hours in this game to find me a game comparable to this one. Yes, it has its fair share of problems that make you feel like a lot of times the thing you do are quite not rewarding, like i could spend 5 hours playing infantry and i wouldnt make a thing to change the frontline, but the second i hit that lucky shot with and anti tank rifle and i track an enemy tank thats gets killed by my allied tanks line OH BOY LEMME TELL YOU I LIVE FOR THAT. I LOVE THIS GAME, thats why i feel sad for the varius things that fell either useless or unrewarding to do, and for the thing that feel umbalanced because of the potential and worthness of this game to be considered more by the steam community. this is why i'll say, give it a try, but a big try, because one you get to understand the mechanics of this game, which are a lot and some are really hard to understand without having someone to teach you(find a clan, i strongly advise it) you will feel part of the wider war and not only the small section of frontline where you are fighting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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