
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are so many bugs in certain aspects of the game sucks and the way that logistics works too, especially the supply ships sucks
Very fun game Mostly awesome community got a problem? ask anyone they will help you, after all its for the war effort community does have some salt but thats normal, are relatively rare to see ingame itself Also Artillery is hell
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kill blue man
游戏本身很有意思,大型多人在线一起合作,游戏内的武器,建筑种类很多,在玩家配合下可以打出多种多样的战术。但问题就在于这个游戏太依赖集体协作了,散人玩家光靠个人的积累几乎什么都做不了,而如果加入战队的话又会和上班一样,扮演集体机器里的一枚螺丝钉,大多数时候只能不断重复做后勤任务。当然要说枯燥它也没枯燥到那种程度上,只不过真正能爽的时间太稀有,而且还必须和战队讲好在预定时间上限,玩起来不会很轻松。 建议搞清自己的需求再买
lunaire - cheap, run at full speed,outrange ai, destroy all defences, destroy trenches, zone control with a bilion gas grenades. fair and balanced
i mean its alright i guess
Pretty fun game, the sweaty try hard that think they're fighting in a real life war make it kinda obnoxious to play tho
LÜTFEN ARTIK TÜRKÇE DİL DESTEĞİ GELSİN!!!!!!!!!!!!!!!!
Despite everything, foxhole is easily one of the greats. Its one of a kind, and I wouldn't have it any other way.
muy entretenido!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $30.5K | 98 | 60% | $14.99 | |
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| $130.2M | 180.5K | 83% | $39.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $5.6M | 16.8K | 88% | $14.99 |
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| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 108.3K | 92% | $19.99 | |
| $38.9M | 79.8K | 82% | $39.99 |