
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.

Progress from manual resource extraction to a fully automated and perfectly optimized factory.
Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
Explore a vibrant voxel world and sculpt the landscape block by block.
Research new, more advanced technologies to meet the demands of your ever-growing production lines.
Personalize your creation by unlocking decorative items and new color options.
Maintain a complex power system to keep your factory running at top speed.
Work solo or recruit outside contractors in online or LAN co-op multiplayer.
Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.
Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.
You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.
Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.
Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
played a small bit, it really is a mix of satisfactory and factorio, i personally wouldn't recommend it in this state right now, unless you are okay with: 1. Bad Performance (I had like 60 FPS at the start, I doubt it will get better later in the game) 2. Bland UI (Research UI is only like 2 colors and looks like it was done in Word, no offense and no hate ofc) 3. Hefty Price Tag (For a Early access game) It looks like a good game, the ideas and inspirations are very neat but i would wait for it to get polished up more, then play it, then it might be worth the 30€ price tag
(Thumbs up emoji X2)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 9.5K | 97% | $9.99 | |
| $4M | 15.2K | 95% | $10.99 | |
| $3.9M | 9.4K | 90% | $19.99 | |
| $4M | 20.9K | 90% | $6.99 | |
| $3.9M | 9.6K | 98% | $12.99 | |
| $3.9M | 10.9K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.6K | 97% | $39.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $1.9M | 2.7K | 85% | $19.99 | |
| $47.6K | 93 | 81% | $9.74 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Polish*, Russian*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very nice spin on the Factorio/Satisfactory theme, with some very welcome elements of Minecraft voxel-based world-shaping included. The child-friendly graphics (and addition of muck-too-cute critters) hide a (sometimes blisteringly inconsequential, yet welcome) complexity - this is NOT a game for children, as the requirements in abstraction can quickly outpace their ability: children seldom think in terms of efficiency and resource cost versus return, nor would they routinely construct a load-balanced resource feed to a smelter. And the 'instructor' droid and help texts can be cringe-inducing and impressively ineffective to the point of annoyance at any age. That being said, the mellow music, shapable voxel terrain, entirely deconflicted gameplay, and ability to co-op (!!!) in a game that imposes no time constraints (as most factory games taking your time is rewarded by more ample resources) is a definite boon, and before I knew it, I and a friend of mine happily sank 60 hours into the game. It starts slow, and it has a number of rough edges, yet even at this early stage it is a fun game. I would welcome better power management UI, and the space trading interface is rough at best - but that game element offers a welcome change and possibilities for later expansion (I'm hoping for Dyson Sphere-like expansion to other planets/moons). So far, the only real turn-off is the Paradox start app that luckily can be skipped. Please get rid of it entirely, it adds no value and creates a bad initial impression.
is gud
MORE FACTORY!!!!!!
非常好的第一人称3d工厂游戏,内容比想象的要丰富
分离器,传送带丑得要死,实在看不下去。
Satisfactory + Minecraft = Perfection
Foundry is one of those rare Early Access titles that plays like a finished game. From the moment you place your first conveyor belt, you’re immersed in a world of smooth automation, intuitive design, and satisfying progression. It’s clear the developers have poured immense care into making every system feel polished and rewarding. What makes Foundry shine: - Remarkably Polished for Early Access: The core gameplay loop is already stable, engaging, and endlessly fun. - Automation Bliss: Building factories feels fluid and natural, with mechanics that encourage creativity without overwhelming you. - Balanced Progression: Unlocks and upgrades arrive at just the right pace, keeping you motivated without grind. - Visual & Technical Quality: Crisp visuals and responsive performance make the experience feel premium. - Bright Future Ahead: Knowing this is just the beginning makes it even more exciting — upcoming enhancements promise to expand an already stellar foundation. Even in its current state, Foundry delivers the kind of satisfaction you’d expect from a fully released game. The thought that more content and refinements are on the horizon only adds to the excitement. ⭐ 9/10 — A factory-builder that already feels complete, with a future that looks even brighter.
É PENA NÃO TER O IDIOMA EM PORTUGUÊS
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.