
A fantasy village builder focusing on creative building, colonist psychology and base defense. Handle resources, farming, production, tools, diplomacy, families, trading, defense, and research, as well as the wishes, expectations, thoughts, and equipment of every villager.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About









Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 1.9Kreviews | 82% | — | $1.4M |
| $5.49−75% | 33ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Started my first game on the easest level possible and friendly. first two people very happy and did there work then someone came and joined they did not like there bed they hated the food and did not like their job assigned. they would not leave the house to get food from outside the colapesed from starvation and next minute they died. what the heck just happend all with in 30mins Talk about did not see that happening
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Turkish, Russian, Ukrainian, Dutch, Korean, Simplified Chinese, Italian, Czech +3 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i would only recommend buying this on sale as it's really not worth $22 and it's very clearly unfinished. but i really do enjoy the building, it's very easy to expand your village and houses. the micromanagement aspect takes a little getting used to but it's not super complicated. pretty fun for a few hours at a time
Es como Rimworld pero sin las pestes.
there is no tutorial. i have no idea what to do and there is no guidence.
weak at best
완전 재밌음
Simply a boring game. Instant red flag when a game has three game speed settings and you only use normal and max while wishing max was 20x+ faster. I speedhacked the game to x15 speed and it was still too slow.
прикольно
Весьма интересная игра жанра строительства средневековых городов с уникальной стилистикой
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.8K | 367 | 70% | $2.79 | |
| — | 0 | — | — | |
| $1.2M | 8.1K | 85% | $5.37 | |
| $1.4M | 2.3K | 81% | $19.99 | |
| $399.1K | 648 | 76% | $19.99 | |
| $0 | 1.7K | 89% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.9K | 74% | $19.99 | |
| $1.4M | 2.6K | 73% | $19.99 | |
| $1.4M | 1.8K | 83% | $19.99 | |
| $1.4M | 985 | 62% | $59.99 | |
| $1.4M | 3K | 83% | $14.99 | |
| $1.4M | 3.1K | 72% | $12.99 |