
Follow a boy's wordless journey as he climbs an ancient tower stretching above the clouds. Fossil Echo is a story-driven, short and challenging 2D platformer with hand drawn visuals. Why, and how did he get there? What will he find at the top?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Simplified Chinese*, Traditional Chinese*, Korean*, Danish*, Finnish* +15 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 95reviews | 56% | — | $22.5K |
| $9.99 | 38ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful. Short. Challenging (but you can skip difficult sections - temples - if you want to). Not deserve "mixed" reviews, tbh. Get on sale. Regardless platforming: it took me 1.8h to finish my second playthrough and clear all 8 temples. If you love precision platformers (timing!), and can do ~20 attempts per screen and won't rage quit after it, you'll be fine. (I bet Celeste fans will find the game easy ;p)
+
not fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有一种看10年前FLASH动画的感觉,配音画风搭配相当和谐,引人步步深入进入这个故事之中。
Extremely frustrating: difficulty ramps up exponentially and requires almost pixel perfect jumps.
Normally my reviews are long and detalied, but in this case it would be a copy-paste of other reviews, in this game have several big flaws (or three, it depends). [*] Slidy character. This, at least for what i could tell, it's not a rage game, so why is even a thing? [*] You play by the devs rules, this mean you can only pass a level the way the developer wanted, and if you discover another logical way, besides that, you lose. [*] "Deep for teens", for a game that were the character doesn't talk the red arrows speak A LOT!! (like a giant F* OFF every time you loose) [*] Too hard, too soon. I know maybe it was optional (or not, a lack of communication is obvious when there is no dialog on the game) but already in the 2nd "dream" level it was too hard or too precise, and i barely started, i was just 15 or 20 minutes in. Please don't take this as an insult but rather as were it could be improved, and sorry, but this game fits in my "unplayable" category and i will ask for a refound. The only good thing is the amaizing visiuals and music, but this is a game, not a movie, gameplay is way more important than visuals/sound
pena que não entendi a historia :(
Not a good game. Looks pretty, looks simple, but it is not. As others have said, precision is key here. Sometimes, the game will allow you to grab a ledge, other times it won't - and it never explains why. In 15 minutes I must have died 20 times - and then there is the "cutscene" of the screen fade and what not. This takes away from the retry to. Some of the platforming section you can't get into a "flow" because you MUST pause to make the next series of jumps. Not a good game
Mélange de platformer et de jeu d'infiltration avec de jolis graphismes, sur le papier, c'était plutôt alléchant. Mais le manque de lisibilité et de maniabilité, ainsi que le temps de respawn rendent le jeu désagréable. Dommage...
音乐好听,画面还行,小男孩这个主角长得不咋地,但是没有特别能吸住人的东西,情节也完全不愿意去探索,所以在他的关卡难度挑战之下手残很容易放弃就给差评,但奥日与黑暗森林的情况截然不同,情节和音乐还要画面都直接拉满,手残于是有了一次又一次又一次无数次去挑战坚持并且通关数次的成果。但这个游戏,没有这种魔力。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $691.3K | 3.3K | 90% | $7.99 | |
| $3.7M | 9.4K | 79% | $14.99 | |
| $3.2M | 10.3K | 97% | $9.99 | |
| $538.7K | 6.7K | 88% | $3.74 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $1.3M | 10.6K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.5K | 95 | 86% | $9.99 | |
| $22.5K | 427 | 90% | $1.49 | |
| $22.5K | 72 | 99% | $12.99 | |
| $22.5K | 181 | 93% | $6.99 | |
| $22.5K | 272 | 95% | $6.99 | |
| $22.6K | 67 | 37% | $9.99 |