
Compete in over 500 cars on 30 world-famous tracks – now featuring the legendary Fujimi Kaido! Play the new 20th Anniversary Tour and obtain special rewards.
Most likely between $12.6M and $35.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3]This game survived its disastrous launch. It survived the lack of single-player content and the repetitive structure caused by its live-service-style design. And yet, just when everything finally seemed to be moving in the right direction, it fell right before dawn.[/h3] Of course, this game has many problems. The AI is stupid and has almost no basic racing etiquette. It simply follows its preset racing line like a machine. The online racing environment is only average. The penalty system is also extremely inconsistent: sometimes it does not punish incidents that clearly deserve penalties, while other times it gives penalties for reasons that feel completely random, with penalty times that go up and down unpredictably. The number of tracks is also clearly too small. But even with all these issues, none of them can stop this game from being one of the best sim-oriented racing games on PC in recent years when it comes to physics and driving feel. [b]Its physics may not be the most realistic, but they are absolutely among the most enjoyable, satisfying, and playable.[/b] First of all, compared with more hardcore sim racing games such as Assetto Corsa and Automobilista, [b]this game is much easier to get into.[/b] As long as you have a basic understanding of racing lines, you can jump in and enjoy it even without deep knowledge of car setups, tire behavior, or racing engineering. [b]Secondly, the driving physics feel incredibly comfortable—as long as you do not go onto the grass or gravel.[/b] This becomes especially obvious after playing Forza Horizon 6. Unlike Horizon 6, this game does not make your car slide for no reason the moment you turn into a corner. If your corner entry angle is wrong, if you brake too late, or if you get on the throttle too early, the car will absolutely lose control. But that loss of control has logic behind it. You can feel it, understand it, and learn from it. It does not feel like the game is randomly throwing you off the track. Because of this, the physics leave plenty of room for close online battles and pushing at the absolute limit. If you enjoy track-day-style racing, chasing lap times, and slowly squeezing every last bit of performance out of a car through corners, I truly believe you will love the satisfaction brought by this physics model and the in-game reward system. [b]Thirdly, the car dynamics and feedback in this game are genuinely top-tier.[/b] The way curbs travel through the suspension and into the controller trigger vibration, the lateral G-force during cornering, the weight transfer of the car, the gradual loss of grip as the tires wear down, and the traction changes when controlling the throttle on corner exit—all of these details are clear, accurate, natural, and extremely satisfying. Every input gives you precise feedback. It does not feel like you are simply “controlling a car.” It feels like you are gradually becoming one with the car. The vehicle does not become unpredictable. Instead, as you understand it more and adapt to it, you only become faster and faster. That is why the sudden announcement that this game will no longer receive major updates is so heartbreaking. It had already survived its hardest period. It had finally started to find its own rhythm. It felt like it was so close to becoming something truly great, only for everything to stop right before that moment. For players who love sim-oriented racing, track driving, and great driving feel on PC, this is genuinely painful to see. [h3]This is not a perfect racing game. It is far from perfect. But it may very well be one of the most worthwhile sim-oriented racing games you can play on PC in recent years.[/h3]
体验了隔壁地平线6的超雄ai后,我原谅了极8✋😭✋至少极8的ai还是会正常封线路和稍微让一让切内线的玩家,也不会突然获得超强魔法抓地力和引擎动力。
Lost my entire career progress due to cloud save being shoddy. Online-only career singleplayer is also such a travesty. The constant connection issues makes this game so frustrating and unplayable even when you're just trying to enjoy the offline experience.
I wanted to come back and revisit this game after spending a a few more hours on Forza Horizon 6. I think this game is the poster child of unforced errors. To this day I'm still not sure why they decided that every car needed to be leveled up like a gun in call of duty, or why there are many performance issues and bugs that remain from FM7, why the campaign and content are so lack luster, why online isn't really worth playing. I played this game and grinded it out for a long time through the weird quirks, texture degradation, and seemingly non function grip at times on cars. Honestly it's not worth playing compared to FH5 or 6. Turn10 lost the battle to games with superior content, but with comparable and at times better driving. Maybe get it on sale, but honestly why bother. Any other Forza Horizon Game would be a better use of money
Ignore the weird, cynical, negative reviews trashing this game and the rollout - this game came out 3 years ago guys, let it go If you have ever enjoyed a Forza Motorsport game in your life, get this game - it is literally all of the previous FM games rolled into one If you've never played FM, but enjoy racing games, get this game I can't stop playing this due to the "CarPG" elements of the Featured Multiplayer Class-based racing. On one hand you have to learn the techniques to race well: figuring out the courses and how each car drives. On the other, you have to learn how to build a car that will be competitive in an online lobby. You have to find which parts give you the boost you need to make the podium; constantly refining and improving the cars in your collection. This is a wonderful and challenging racing video game It's also gorgeous Have fun, good luck, avoid overly-aggressive drivers - they'll spin themselves out eventually
One of the worst AI I've ever seen in a racing game. They follow a single line and stick to it no matter what, they'll bump into your car if you're in their way and you'll get a penalty for that. The graphics are fine, and the physics are decent for an arcade-style sim racer. If you're looking for something realistic, don't buy it. It's still fun to play, but it's definitely not worth the full price, wait for at least a 60% discount.
game stopped receiving updates 2 years after release. the devs left the game in a buggy state. windows 11 isn't even compatible with a game released in 2023. would NOT recommend
I don't know what people are complaining about. This game is great. If you want a "Gran Turismo for the PC" sim-lite, this is the closest you're going to get. Granted I have not touched multiplayer and don't plan to, so everything I have to say is about the singleplayer. The production value is obvious. The game looks amazing. There is a ton of licensed cars and tracks. All the settings a PC game should have, and good performance. The frame pacing is extremely even, which is important for a racing game. Running it unlocked with the graphics turned up to max, the variance between highs and lows was only about 3-5 fps. I chose to lock the frame rate slightly below that, and the game never seems to budge or stutter. The engine they've built is clearly optimized for the job. I did not enjoy the Skinner box nonsense, so I disabled all of the HUD and XP grind popups except for fuel/tier wear and speedometer. Expert settings, cockpit view, no racing line. This gives me exactly what I had been looking for. An immersive singleplayer circuit racer with car progression, realistic enough handling and tuning, designed to be played on a controller. With everything from old road cars to modern hypercars. The game being "dead" just means it's complete. No live service FOMO. All the content is just there waiting to be played, as it should be. Forza 2023 seems to fill the exact niche I was looking for. A racing game to pop back into sporadically, run a few races, maybe buy a new car, try to beat my own times. It's not something I'm going to binge obsessively. It just sits there in my library (alongside Dirt 2.0) for whenever I feel like playing a racing game.
Gameplay: The singleplayer is boring and repetitive. The racing AI is garbage (it'll nudge you off the track to get back on the drive line). You need internet to play, even in singleplayer. There is barely enough people to play multiplayer (the only decent gamemode), and when there is, someone just rams you off the track (getting a .5 second penalty) ruining your whole race and the 15+ minutes of prep before it. Too many loading screens. Microsoft rant: Microsoft is deleting bad reviews of the game where they can (on their store). Microsoft harvests user data from personal files on your computer. Microsoft paid critics to give this a good review. Microsoft hires developers for only 1.5 years then fires them that way they don't need to pay benefits (ruining the game's development in the process). TL;DR: Boring and internet required singleplayer. Multiplayer and the penalty system is broken. Microsoft bad and ruin development. Buy some other racing game instead.
Dont understand the hate.. ive experienced 0 bugs, game looks, feels and runs great. Got it 50% off, win win (: