
Unleash your creativity and strategic prowess in Forts, the exhilarating physics-based RTS! Design, construct, and customize imposing fortresses, bristling with devastating firepower, and blast your opponent’s buildings to rubble!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 8 → 5/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I used to love this game but the developers of this game ruined any good will Ii had for them in the past Here are just some of the main issues that really puts me off from the game from the most to least important. Issue 1: The near complete removal of any report system, leading to massive toxicity with the only solution being "mute them and add them to your avoid list" which doesnt solve the issue as their not really punished, and the avoid system for some reason removes the person from your avoid list after a month or so, that way you have to interact with them again Issue 2: Rather then fixing the massive lag and desync issues that have plagued the game for years they would rather release a new DLC Issue 3: They gave a content creator early access to a DLC to promote said DLC, then was banned from the game for making content on said DLC, and only being unbanned when there was uproar Notes: Yes i understand their reports used to get spammed in the past, but there is better ways then remove reports all together, if you need an example: the trial system in town of salem, even if thats too much effort you could add a trust system, so players that get avoids or mutes often get a thing next to their name to show that they are a nuisance I understand the DLC adds new content and helps the team stay employed, but it doesnt prevent them from optimizing their game Yes i know the issue with the content creator was resolved, but it was only done so after the fact rather then realizing this would happen if you tell them to play their DLC before release I do love this game, thats why it hurts to see it end up like this, and honestly it seems like the developers are just coasting along at this point in time
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese +5 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Основная компания игры +- нормальная, но есть куча минусов по типу платных длс где самый интересный контент на механики, например муншот, конкретно уебанская компания где ии слишком перебафаный с самого старта. Поставил вторую шахту?-лови залп из 20мм и пушки. Да и тем более все новое оружие на начале кампании заблокировано по типу дымовых шашек и игра заставляет тебя проходить всю миссию на 3 звезды. Если и играть то только в онлайне.
мне сказали "скачай мод он под ванилу подходит баланс нормальны" на 5 минуте я видел раяна гослинга за ракетной установкой сносящий сервер спецэфектами
星星知多少上大分
Не смотря на графику, эпичности данной игре не занимать, к сожалению сейчас она не так популярна, как раньше, но все еще также хороша
I have enjoyed this game thouroughly for the 100 hours that I have played of it. However, there are many inconsistencies and bugs that are never resolved. After the firecracker DLC, the game has become completely unstable. I have to fully delete everything of forts and reinstall it to have a chance at playing in multiplayer servers. Often times it kicks me from the game and says the host has disconnected. I thought I had resolved the issue but it seems not. My driver is not the issue, neither is storage. ` I would say the issue is on my part. However, I play Red Dead Online with no issues at settings high. League of Legends the same. Would recommend it , if bugs were fixed and game was stable.
По просьбе друна купил данную игру. Итог: Не разобрался как в это играть и Друн просто начал застраиваться барикадами и ставить самые сильные пушки против меня новчика, Поссорился с друном но у сожалению игру уже не вернуть.
[b]Introduction :[/b] Forts est un RTS 2D basé sur la physique développé par EarthWork Games et sorti en avril 2017. Le concept : construire sa forteresse poutre par poutre, y accrocher canons, mitrailleuses et lance-missiles, puis viser manuellement la structure adverse pour la faire s'effondrer. Un mélange improbable entre Worms, Angry Birds et un RTS classique. [b]Ce que j'ai aimé :[/b] [list] [*] 🏗️ Le système de construction modulaire est génial : chaque poutre compte, chaque renfort peut sauver ta base d'un effondrement. [*] 🎯 La visée manuelle des armes donne une dimension skill très satisfaisante, loin du tout-automatique de la plupart des RTS. [*] 🤝 Le multijoueur 1v1 et 2v2 est ultra fun, surtout entre amis, avec des parties qui peuvent basculer sur un seul tir bien placé. [*] 🎮 La prise en main est rapide, les contrôles clairs, mais la maîtrise demande des dizaines d'heures — ce qui colle parfaitement à l'esprit RTS. [*] 🔧 Les mises à jour et DLC réguliers (Moonshot, High Seas, Firebird...) ajoutent factions et armes sans casser l'équilibre de base. [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*] 🤖 La campagne solo et l'IA manquent un peu de variété sur le long terme, surtout face aux meilleurs joueurs humains. [*] 🌐 Le matchmaking en ligne peut être lent aux heures creuses, ce qui pousse à jouer surtout entre amis ou en custom games. [/list] [b]Conclusion :[/b] Forts est l'exemple parfait du petit jeu de niche qui mérite largement son succès (93 % d'avis positifs sur Steam). C'est nerveux, malin, et la combinaison construction + physique + visée crée un gameplay qu'aucun autre RTS ne propose. À jouer en duo ou en 2v2 avec des amis pour des soirées garanties où les forteresses s'écroulent dans des fous rires. Un excellent rapport plaisir/prix. [b]Note :[/b] ★★★★☆
a very unique strategy game with physics that are wonky and very epic. would strongly recommend to rts enjoyers! although i feel like the moonshot dlc should be part of the main game but eh, devs have to get rich somehow
Fun game but destroyed by absolute OP DLC weapons and full of meta grinders. Either you play meta or you aint have any chance. So its either grinding this game for 10k h or dont play at all. Oh and the community is full of racists. There are literally people calling themselves "Adolf Hitler" and writing nazi paroles and wishing that every jew dies. But you cant report them, only block them.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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