
Forge your own path and embark on a perilous journey on board a ship of Thorwal raiders in this epic tale set in the award-winning world of The Dark Eye RPG.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am playing the game with Nadime (Female Mage) as the player character and hence till now, it felt like "The 13th Warrior" to me. Music is nice and the illustrations portray the dark fantasy setting perfectly. Looking forward for more such visual novels/games from the developer.
Nice
I would give it a moderate review if I could. It is a nice game. It didn't click 100% with me, and soon other games took my time but it was enjoyable for the time I spent on it.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Paths are somewhat limited and reply between the to available MC overlaps bur overall a good experience. The vampire dlc is just a pdf so I would recommend against that.
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Deutlich besser als erwartet.
Ich habe das Spiel mit sehr viel Freude durchgespielt. Wirklich in die Handlung eingreifen konnte ich eher selten, aber das habe ich nicht als schlimm empfunden. Es ist eine schöne DSA Geschichte und ließt sich spannend. Die Grafiken haben mir auch alle sehr gut gefallen.
Für DSA Fans ein Muss und für jeden der nichts mit DSA am Hut hat kann ich das auch empfehlen.
Ich stehe DSA positiv gegenüber und befürworte grundsätzlich wenn Spiele wie dieses entwickelt werden. Ich bin zum Zeitpunkt der Rezension 3 Stunden drin, etwas tiefer schon in Akt 2 und finde das Game - obwohl teilweise okay bezüglich Flair - leider langweiliger als ich gehofft hatte. Wahrscheinlich werde ich es trotzdem weiterspielen und diese Rezension updaten. Vielleicht wegen der Inszenierung und nicht genug Abwechslung in Hintergründen, aber ich denke auch weil viele Texte recht belanglos / in die Länge gezogen sind, die meisten "Entscheidungen" sowieso (bzw. im Kampf willkürlich). Da lässt sich noch was verbessern in zukünftigen Projekten. Vor allem liegen mit Ketten des Satinav und Memoria DSA-Adventures vor, die um ein Vielfaches besser sind. Im Vergleich dazu ist diese Visual Novel ein schmerzhafter Rückschritt. Neutral: Ich nehme zur Kenntnis dass dieses Spiel nicht unter dem Label DSA vermarktet wird, obwohl das Setting Aventurien ist. Pro-Punkte von Wolves of the Westwind sind die stimmungsvollen Sound-Effekte die ich an vielen Stellen wirklich herausragend finde. Sie werden nicht in jeder Szene eingesetzt, dennoch ein "sehr gut" dafür. Auch die Charakterfiguren sind schön, zwar nur eine Pose je Charakter, dafür gibt es recht viele Nebencharakter-Bilder über das Spiel hinweg. Die Musik finde ich sub-par.
The story is interesting, but that's it. The game itself has zero presentation at all aside from a few effects. No character animations, no voice acting, nothing. You just click through the texts while listening to the background music. But what really spoiled the fun for me was the trial and error. You have to fight battles while managing your MP/stamina while making the "right" decisions to avoid getting hit too often, otherwise it's game over. The thing is, the autosaves are totally messed up, you can even load a savegame where you go straight to the game over screen. So my tip is that you save the game before each chapter. If you've been hit multiple times due to an arbitrary game decision and your HP is low, forget it and just load a previous saved game. At many points in the game, you will lose HP regardless of your decision, so if your HP drops below about 5, you have already lost. Plus, there are not the options a VN should have, like skipping dialogue or see a log of past dialogues. And lastly, I want to say I couldn't even beat the game. There is one point in the story where every decision you take gets you hurt. I chose to play Nedime (the mage) with much less health than the fighter character, and I swear you can't get through the 3rd act (except you try all the options out multiple times until you get the one perfect way I guess...)
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Players by region
Where this game's players are, estimated from review languages.
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