
Hats up and whips out; the wilderness' mysteries await! Explore lush biomes, use your trusty whip to extract wild flowers' mystic powers, and collect rare gems in this dynamic precision-platformer. Unearth archaeological marvels and become a legend!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You look at the screenshots and gameplay and you think, "Oh, its like Celeste", except Celeste was a much bigger game with better controls with more "tricks" you could pull off. Here...the jumping is a little too stiff, so there's less leeway for tricks. Also, there's only 3 levels, so its over before you know it with not much development in the mechanics. If it was deeply on sale, maybe consider it, but if you're looking for more Celeste, this isn't it.
Acho que não tem como fazer uma análise de Archaeogem sem citar a semelhança com Celeste.. Os gráficos e a forma com que as plataformas e algumas mecânicas são apresentadas é basicamente a mesma coisa só que o jogo em história é bem mais raso. Os controles dele são meio chatos de usar mas nada que vá te impedir de passar as fases. a ambientação é bem interessante e talvez uma atualização de conteúdo no jogo consiga dar uma outra cara pra ele. Por enquanto é um "Celeste-like" que é praticamente uma demo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Para um jogo de plataforma, tirar o protagonismo da mecânica de pulo é realmente algo ousado, e eles conseguiram fazer essa proeza. É inegável a semelhança visual que esse jogo tem com Celeste, quase como se fosse um spin-off, porém, ele ainda consegue ser único no quesito gameplay. São poucas fases, mas, em compensação, elas são bem longas e MUITO desafiadoras (principalmente a última, eu te odeio timing desgraçado), porém, não senti em nenhum momento que ele tava sendo injusto, era apenas a minha falta de habilidade mesmo. Um bom jogo pra quem gosta de plataforma.
If you want to play Celeste, but are afraid of its brutal difficulty and length, Archaeogem is exactly the piece you should have in your collection. It's a cheap and visually very nice snack that will teach you the basics of precise jumping. It's a great training: For "baby Celeste" players. it's the ideal becouse the game doesn't force you into crazy marathons in the style of 7h one level, but it teaches you precision. The pixel-art biomes feel alive. Unlike many platformers, it tries to find originality through the mechanics of the whip and interaction with the flowers. The biggest problem with the game is the use of the whip itself. While in Celeste the dash is instant, in Archaeogem you first have to hit a flower with the whip and only then can you dash. This step sometimes breaks the fluidity of the movement that instead of throwing you out, it spits you out and kills you. Jumps can feel slightly off because of this. other issue are yellow flowers if you dash and grab them you most the time end up hitting the roof or spikes cuz how they are fast.
this is like too harsh to like call it a celeste ripoff, it is a nicely made game. though if only you made chapter 2 and maybe 3 (jungle is my current progress) shorter. chapter 2 alone took me like 3 hours. though yes i was getting all 15 emeralds but still. man and also why is the game running at like half speed, i get i have intergrated graphics but any other 2d games runs well but not this. weird
Fun little platformer taking 4.5 hours to fully complete. It's very similar to Celeste both in visuals and gameplay. I got stuck in the wall a few times using the rope swing, but had no other problems. FYI there are no accessibility options like there are in Celeste, so unfortunately you can't make the game any easier if you're struggling.
eu sou suspeita pra falar pq AMO jogos pixel arte, e a gameplay desse ta MUITO divertida, é aquele tipo de jogo pra você abrir e se divertir, depois de um dia exaustivo! claro tem algumas partes que são mais difíceis de passar mas nada que atrapalhe a experiencia
Game is okay Basic platforming is fine Momentum jump and swing is awkward Too few stages and lacks replay value So ultimately can't recommend for full price $3~$4 maybe
——记录:《Archaeogem(考古宝石)》,捆绑包“SpecialEffect Charity Bundle”,26/07/05入。 ——2D 像素精准平台跳跃游戏,探险家 + 鞭子钩锁玩法,核心围绕魔法花朵展开移动解谜,难度曲线接近《蔚蓝》,偏向技术流平台冒险。 ——综合评分:7.8/10 ——背景:玩家扮演一名知名考古探险家,前往世界各地的雨林、古老遗迹、水晶洞窟探险,深入荒野搜寻被遗忘的稀有宝石与远古文物。 ——玩法: 1.鞭子‑魔法花朵:鞭子不能攻击敌人,唯一用途就是抽打场景里发光的魔法花朵。抽打花朵可以触发三种效果:空中冲刺、移动隐藏平台、钩住花朵荡秋千摆荡飞越深坑 2.精准平台跳跃:基础动作库:奔跑、跳跃、游泳、滑铲。关卡充斥尖刺、深坑、移动平台,容错空间偏小。 3.收集要素:每个大关卡藏有数颗稀有宝石,部分宝石位于高难度隐藏分支路线。 4.主线打完解锁不死通关模式、速通计时模式,完成挑战可以解锁外观奖励。 ——画面&音乐:像素美术赏心悦目,雨林、古代石质遗迹、寒冰水晶洞穴、火山地带,每个区域配色、地形元素差异巨大,像素绘制精致养眼,BGM 和场景氛围契合度很高。 ——游戏只有英文文本,没有简体中文,好在剧情文字量很少,对游玩几乎不构成障碍。 ——游玩建议:优先手柄游玩,鞭子摆荡的时机控制会舒服很多;第一遍主线不强行全收集,熟悉地图后二周目再来寻找隐藏宝石。 ——推荐精准平台跳跃爱好者、喜欢钩锁荡秋千玩法,接受高难度跳关,偏爱探险收集要素的玩家。26/08/31
Bem loco. Mas fiquei triste que a última fase n é uma última fase
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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