
For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single player experience or play cooperatively both online and locally.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 43.8Kreviews | 88% | — | $3.4M |
| $24.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EXCELENTE JUEGO, 10 DE 10. Recien me compré el 2
Un juego de rol y tiro de dados que me gusta bastante. Lo jugué con amigos y la verdad es que nunca lo pudimos terminar; no sé si fuimos demasiado greedy o qué, pero la dificultad te castiga rápido. La última vez que le dimos logramos avanzar bastante bien, pero lo terminamos dejando, más que nada porque nos costó coordinar un horario en conjunto para seguir la partida. Aun así, es un muy buen juego, ideal para pasar un rato divertido (y frustrarse un poco) en cooperativo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5K | 88% | $29.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 9.5K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 16.2K | 71% | $8.49 | |
| $9.8K | 36 | 81% | $9.99 | |
| $18.3K | 41 | 63% | $14.99 | |
| — | 1.2K | 79% | — | |
| $32M | 33.1K | 89% | $39.99 | |
| $2.4M | 3.4K | 86% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.67/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish, Japanese, Korean
| $24.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $4.99−80% | — | — | — | not modelled |
| $3.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Нифиговенько
Really fun game. Simple to learn. One of those games you can drink and chill with your friends while playing
闪退
At least SL can turn things around luck-wise...
休闲玩家非常适合玩这个游戏
초회차도 멀티 모드 넣어서 4명이서 하는데도 휘청일 수 있어서 게임을 깬다는 걸 목표로 하는 것 보다 게임 하는 과정 그 자체를 즐기는 편으로 게임을 접하는게 좋을거다. 빠르게 엔딩만 볼려고 하는거면 차라리 "비락탈" 하는 것을 추천함 참고 멀티 모드를 까는 방법은 다양하나 신경 쓸 부분이 있음 방은 무조건 비밀번호가 있는 공개방으로 만들어야 함. 왜냐하면 스팀 게임 참여로 들어올 수 있는 인원이 최대 3명이라 4번째 사람부터는 스팀쪽에서 자동으로 걸러냄 그리고 또 중요한 것으로 모드 인원 제한을 같이 플레이 유저 수와 동일하게 할 것 특히 방장은 필수임 Thunder store 기준으로 모드 파일 들어가서 Edit config 눌러서 인원 수 맞게 바꿔주고 세이브하면 끝. 작성자는 "FTK_MultiMax_Rework_v2"을 사용했음 (최대 5명까지 멀티플레이 가능) 번역 또한 발번역인지라 한글패치 또한 인터넷에 찾아서 로컬 파일 넣어야 하는 번거로움이 있는 게임이지만 게임의 전체적인 틀이 나쁘지 않아 정말 재밌게 한 것 같습니다. 처음에 이 게임에 재미를 확실하게 느낄려면 지인이나 친구 같이 해야 더 재밌습니다. 그리고 마지막으로 꿀팁이라면 재수 없게 몬스터에게 다구리 맞고 뒤진 친구가 있다면 "ㅋㅋ 얼마나 재수 없으면 죽냐ㅋㅋ" 라면서 웃으면서 상황을 넘겨주는 편이 낫습니다. 게임 특성상 억까를 피할 수 없기도 하고, 정~말 재수 없어야 뒤지기 십상이기에 만약 본인한테그런 상황이 나온다면 내가 이 파티에 광대다! 하고 그냥 받아드리는 편이 낫습니다...ㅋ
돈 좀 혼자 쳐먹지말라고
玩了好几个小时的存档,7级进六级地牢死了,直接存档都给我删了,玩你妈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.