
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
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About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一局时间太长、词条太多、难度梯度不合理
为什么我不去玩全面战争:战锤3
好玩
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Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At first glance, it’s an interesting auto‑battler. There are many races, units, and spells. Each can be equipped. The game’s theme is very close to Aztec culture. / По первому впечатлению интересный автобаттлер. Много рас, юнитов, заклинаний. Каждого можно экипировать. Тематика игры очень близка к культуре ацтеков.
挺不错的独立自走棋游戏,艺术风格和题材很独特,玩法也很多
肉鸽版全战,游戏做的还是很精细的,就是难度曲线不太科学,关底前明明还是脚打,boss就怎么打都打不过了
挺好玩的,可惜没有云存档
GOOD
初见过了+1难度 好玩,也能找到无限的方法,但是整体数值较高,难度大 1,数值曲线不太平滑,敌人的强度突然拔高,另外冠军级是不是有点太无敌了? 2,手动释放魔法很麻烦 3,玩家后期提升极小,但是额外模式敌人成长太高,商店和铁匠只能出到紫装这个设定可能得改 4,敌方的法术和冲锋对我方而言不平衡,没有反制手段,尤其是高难度的冲锋怪
装备界面优化下吧,后期装备多了看起来巨乱
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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