
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow, what a fun game. This is such a chill fun way to spend some time floating around, saving people, and doing some research. The game is great because you can actually get refunded resources. Here is the bad news... there is a bug that is negatively impacting the game play. I had so much fun for so long, but in trying to rebuild by boat I encountered a known bug that makes it so a building is attached to nothing and I am not able to deconstruct the building, no matter what I have tried to do. This makes it impossible for me to put my boat together like I want to, which has left a really bad taste in my mouth. I am happy to change my review if the bug is fixed, because it was really fun, but a bug like this really killed the game for me, and I can't seem to get anyone to take it seriously. Hopefully it will get fixed!
[h2]サメは絶滅しました[/h2] 船板に噛みついてくるうざいサメは文明崩壊と共に絶滅したらしく のんびりちまちまと海の拠点を拡張する楽しみに集中できる。 海上のプラスチックごみや流木は有用な生活資源。 プラスチックはさまざまな生活用品に、木材を乾かして加工すれば船板や火力発電用の薪になる。 いけすで養殖しまくった魚や海草は、食品やバイオ資源など多彩な使い道がある。 人力・ウナギ・薪・石油etcと漂流都市の規模に応じた発電施設も完備。 リソース管理要素も難しくはないので、ちょっとコツを掴めば魚と共に眠るハメにはまずならないだろう。 フル充電した拠点を動かして海原をめぐり、方々の島々から資源を根こそぎ収奪し 伝説のドライランド目指してひたすら海を進むのだ。 以下プレイ中のメモ ・拠点を横に広げ過ぎると島と島のあいだに引っかかって通れないことが多々ある。 後半で拠点のレイアウトを変更できるが、拠点の形はある程度考えておこう。 ・あちこち居る生存者は無理して救助する必要はない。スキルツリー解放に必要な専門家の救助を優先しよう。 ・薬局とキノコ島は見つけ次第資源回収しておきたい。終盤で大量に消費する。 ・船長(プレイヤー)やNPCと会話する一番の部下は、最初のキャラクリ画面のいちばん左のキャラクターになる。 むさくるしいオッサンがいやなら左はねーちゃんにしとくのが吉(大差ないけど)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中等评价,打折可以买来玩玩。 首先优点,画风很好,带着基地船四处逛。 好了接下来是差评。 物资不能销毁!有些一次性事件物品,做多了就没发删,一直占库存。 随机地图,找资源有些耗时间。 资源管理辣鸡,采集类物品不能设置到达采集上线就不采集。 登岛收资源每次都要手动点人数。 鉴定为半合格品。不值得重复玩第二遍
This is a really well balanced Colony Builder, that took about 20-25 hours to finish and stayed challenging and interesting throughout. Unlike a lot of colony builders, where all your needs get sorted early and then you are just waiting about for resources to stockpile, or research to finish - in this I felt expanding my colony was always a decision with a risk associated, and required balancing the benefits against Food Production, Energy Production and the increased weight of the floating city. Around the final half of the game, new challenges such as pollution will also need to be managed, against the resources needed to make more advanced gear, and that gear not only needs to be researched, but also requires finding specialists - but that's never an issue, as you get quests to locate and recruit them, and you can even choose who to go for first. I don't think it's a perfect game, but the criticisms are few. By the final 20% of the game, I would have loved an interface to show all the crafts possible rather than flicking through all of the (well animated and novel) buildings trying to locate the late game productions chains, and I would have loved one more production option after X amount or Infinite, which would have been "Keep making when I drop below X number" which without it means you have to do a bit more babysitting at the very end. Still - one of my top 3 colony sims on Steam, and the fact that it's in such a pretty and wholesome package is just the cherry on top. Highly recommended.
安売りの時にセットで1000円ちょいで買いました。これからやる方にアドバイスとしては、建物の向きとかは導線にセットされる形になるので意識してください。斜めに道がなってしまうかたは非常にわかりづらいんですがずれてたりします。さて、船ですが、基本自分は縦長を意識しました。普通にやると横にのびたり正方形になったりする方は多いと思います。そして途中人が仲間になるんですが、発見前にセーブして必要な能力に調整し、有利な展開にするのも一つの技術です。バグもちらほらありますが、つなぎ直しで対応できます。例えばハンマーがあるのに解放されなかったり。この手のゲームに正解はありませんがほどよく効率よくやっていきましょう。
全男製作組,重要NPC鎖性別跟造型,女性角色硬要強調乳溝。
Let my Total play time tell you how much i love this game (408 Hours) it give me more joy than some more graphic heavy games this is simple fun and relaxing to me, and honestly this is something i would recommend to anyone.
Steam tags this as "cozy" but my heart rate says otherwise. You start out thinking it’s just a chill game about building a village out of ocean junk. The art style is cute, the water looks nice, and the seagulls are vibing. But honestly, it’s a solid, stressful survival game disguised as a cute cartoon. You think you're having a relaxing time hoarding plastic trash until you hit a dead zone in the ocean and realize you have zero food left. Watching your little drifters slowly give up because you managed your inventory poorly is devastating. Pros: The art style is gorgeous and rebuilding society out of junk is rather satisfying. Cons: The pacing can get a bit brutal if the map generation doesn't give you what you need. Either you accidentally starve your village once, or you'll watch them suffer an agonizing death from a pollution disease at least twice.
Как сказал мой хороший друг: "это одна из милейших градостроилок, что я играл". На днях выяснилось, что в классических песочницах я теряюсь и не понимаю, что мне делать. Здесь игра построена на череде небольших заданий, которые знакомят с игрой и помогают развивать твой город. И вы представляете, здесь есть конец игры! Прям вот финиш с наградой. Я в восторге! 👏 Простая, но при этом яркая рисовка очень радует глаз. Анимации очаровательны. Есть несколько биомов, в каждом из которых свои типы ресурсов и некоторые особенности. Мы начинаем с огня и дров и развиваем технологии до построения термоядерного реактора и полета в космос. Настройки жизни дрифтеров очень похожи на настройки в Oxygen not included. В целом первое время я сравнивала Flotsam как раз с этой игрой. Но в итоге Flotsam мне понравился как будто бы больше своей простотой. А может я просто море люблю 🏖 Возможно, я не до конца разобралась с их механикой автоматизации производства, но мне она не очень понравилась. Большую часть я контролировала сама. К концу игры только подзабила на настройку работы и прокачку дрифтеров. Но будем честны, когда у тебя уже 20+ человек в команде, сложно удерживать внимание на каждом. Если вам нравятся градостроительные игры, то я однозначно рекомендую поиграть в Flotsam. Для меня это 8/10 заросших картофельных полей.
Zero difficulty. The game has functions like pollution or decoration score, but they make no difference at all (actually, I never even encountered pollution).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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