
Float Night is a small sandbox game that is easy to collect resources, simple to build, no craft, and sustainable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly couldn't figure out what to do, there is not enough hints on what to do and how to play, honestly it seems like a great concept for the game but plz update so i can know how to play more than 15 mins of the game
Utterly ridiculous. You re-spawn in the throws of death with no ammo. Really lame concept that a predator can follow you anywhere on the map including your ship, yes you get killed inside your ship. Lacks intuition and interaction with objects. Total waste of time.
生存类游戏的建造、打怪、采集都有了 不过音效方面还有待改进,大多数行为都没有声音
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
抛开国产情怀 就游戏本身来说 很不错 生存建筑沙盒类游戏 设定上就血槽和饥饿槽 每天晚上夜晚会从钻机旁边沙滩刷怪 随生存天数增加 而且往后走还有精英怪物 想要玩好就必须运用好商店 种植植物不光回血 而且卖出售价很高 推荐前期先种植物 买炮台 发家致富 unity游戏引擎 画质一般 优化空间很大 人物模型粗糙 动作细节很好(扣扳机) 最大的遗憾就是游戏本身少了点润色 日常物品太少 水模细节不行 玩的时候没有休闲的感觉 如果每天重复收菜一会儿就腻了(一键收菜hhh) 以沙盒类游戏来说 很棒 进步空间很大 游戏作者加油。
飞船内,开门,溜达了会,忘了密码,go die. 第一天夜晚来怪物了,手上的电锯早就卡半天了,go die. 复活了,天数-1,切了下工具,又卡电锯了,go die. go die.
游戏很不错,期待后续版本,希望有更好的剧情或者枪械的多样化,不足的是商店太空洞,总之好评!
I liked it but uh, Hasn't been updated in years and lacks content
现在不推存,没几个可开采的。树清一色的绿而且就三种。就一种矿石。建造没几样,地图大有毛用,走到那都一样,单调,单调,单调,没有花,没有动物。我的车平地都翻了擦
是推荐归是推荐,就是设置我是有bug还是咋地,毕竟五年前的电脑是真的辣鸡我真的玩成PPT更别提我能到晚上打怪了。bug就是我特喵无论调多少次画质是LOW都会给我弹回BEST?那就是在迫害我这种没电脑还想玩游戏的贫穷玩家,现在连个个人游戏都玩不起了我真的是太难了。至于不喜欢这游戏的你看了评测你别买,毕竟就几种资源。然后卖钱,然后建筑。适合仓鼠类,然后说提示不够的一般是星际玩家,对,电子竞技不需要视力。讲完。
I understand this is not a complete game but after playing for few days I just started the game today just to find out everything is written in Chinese....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $274K | 577 | 67% | $14.99 | |
| $37K | 74 | 69% | $13.99 | |
| $6.4K | 24 | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1K | 206 | 91% | $1.99 | |
| $7.1K | 77 | 92% | $4.99 | |
| $7.1K | 149 | 14% | $2.99 | |
| $7.1K | 53 | 87% | $7.99 | |
| $7.1K | 74 | 84% | $3.99 | |
| $7.1K | 53 | 91% | $6.99 |